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  2. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    Sophisticated applications allow savvy users to write custom shaders in a shading language such as HLSL or GLSL, though increasingly node-based material editors that allow a graph-based workflow with native support for important concepts such as light position, levels of reflection and emission and metallicity, and a wide range of other math ...

  3. Cocos2d - Wikipedia

    en.wikipedia.org/wiki/Cocos2d

    SpriteBuilder is free and its development was sponsored by Apportable, who also sponsored the free Cocos2D-SpriteBuilder, Cocos3D, and Chipmunk physics projects. It was available as a free app in the Mac App Store. Its latest official version is 1.4. [7] [8] Its latest unofficial version is 1.5 which is compatible with cocos2d-objC 3.4.9. [9]

  4. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    This shader works by replacing all light areas of the image with white, and all dark areas with a brightly colored texture. In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D sceneā€”a process known as shading.

  5. First-person shooter engine - Wikipedia

    en.wikipedia.org/wiki/First-person_shooter_engine

    These engines include realistic shader-based materials with predefined physics, environments with procedural and vertex shader-based objects (vegetation, debris, human-made objects such as books or tools), procedural animation, cinematographic effects (depth of field, motion blur, etc.), high-dynamic-range rendering, and unified lighting models ...

  6. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Download QR code; Wikidata item; ... The software is free to download and use, however, it works closely with Amazon services. ... ZX Spectrum, IBM PC, Commodore 64 ...

  7. Panda3D - Wikipedia

    en.wikipedia.org/wiki/Panda3D

    Panda3D is a scene graph engine. [6] This means that the virtual world is initially an empty Cartesian space into which the game programmer inserts 3D models. Panda3D does not distinguish between "large" 3D models, such as the model of an entire dungeon or island, and "small" 3D models, such as a model of a table or a sword.

  8. The Last Night (video game) - Wikipedia

    en.wikipedia.org/wiki/The_Last_Night_(video_game)

    The basis of The Last Night came from a six-day cyberpunk-themed game jam that brothers Tim and Adrien Soret participated in June 2014. Their browser game of the same name won for the best overall game and best aesthetics out of 265 entries; the game VA-11 HALL-A was also first developed at the same game jam.

  9. Cayde-6 - Wikipedia

    en.wikipedia.org/wiki/Cayde-6

    Cayde-6 is a character from Bungie's Destiny video game series.He first appears in the 2014 video game Destiny as a supporting non-player character with a leadership role within the player-aligned Guardians, protectors of Earth's last safe city against various alien threats.

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