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  2. Swiss-system tournament - Wikipedia

    en.wikipedia.org/wiki/Swiss-system_tournament

    Although labelled as 'Australian Version of Swiss Pairing' it is more akin to the King Of The Hill pairing system, than to the Swiss - Dutch system. As in chess, when the term Swiss Pairing is used, it's usually a reference to the Swiss Dutch System.

  3. List of chess variants - Wikipedia

    en.wikipedia.org/wiki/List_of_chess_variants

    King of the Hill: In addition to checkmate, a legal move that moves one's own king to one of the center squares (d4, d5, e4, e5) wins. This is analogous to Sannin shogi 's rule that allows a player to win by legally moving their king to the center.

  4. Chess strategy - Wikipedia

    en.wikipedia.org/wiki/Chess_strategy

    Chess strategy. Chess strategy is the aspect of chess play concerned with evaluation of chess positions and setting goals and long-term plans for future play. While evaluating a position strategically, a player must take into account such factors as the relative value of the pieces on the board, pawn structure, king safety, position of pieces ...

  5. Diplomacy (game) - Wikipedia

    en.wikipedia.org/wiki/Diplomacy_(game)

    Diplomacy is a strategic board game created by Allan B. Calhamer in 1954 and released commercially in the United States in 1959. [1] Its main distinctions from most board wargames are its negotiation phases (players spend much of their time forming and betraying alliances with other players and forming beneficial strategies) [2] and the absence of dice and other game elements that produce ...

  6. Caro–Kann Defence - Wikipedia

    en.wikipedia.org/wiki/Caro–Kann_Defence

    The Caro–Kann Defence is a chess opening characterised by Black responding to e4 with c6. Thus: The Caro–Kann is a common defence against the King's Pawn Opening. It is classified as a Semi-Open Game, like the Sicilian Defence and French Defence, although it is thought to be more solid and less dynamic than either of those openings.

  7. Game theory - Wikipedia

    en.wikipedia.org/wiki/Game_theory

    Game theory is the study of mathematical models of strategic interactions. [1] It has applications in many fields of social science, used extensively in economics as well as in logic, systems science and computer science. [2] Initially game theory addressed two-person zero-sum games, in which a participant's gains or losses are exactly balanced by the losses and gains of the other participant ...

  8. King of the hill (game) - Wikipedia

    en.wikipedia.org/wiki/King_of_the_hill_(game)

    King of the hill (also known as king of the mountain or king of the castle) is a children's game, the object of which is for a single player to remain on top of a large hill or similar feature as its "king". Rivals attempt to remove the player and take their place, thus becoming the new king of the hill.

  9. King (chess) - Wikipedia

    en.wikipedia.org/wiki/King_(chess)

    King (chess) The king (♔, ♚) is the most important piece in the game of chess. It may move to any adjoining square; it may also perform, in tandem with the rook, a special move called castling. If a player's king is threatened with capture, it is said to be in check, and the player must remove the threat of capture immediately.