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  2. Far Lands or Bust - Wikipedia

    en.wikipedia.org/wiki/Far_Lands_or_Bust

    Far Lands or Bust (abbreviated FLoB) is an online video series created by Kurt J. Mac in which he plays the video game Minecraft.The series depicts his journey to the "Far Lands", a distant area of a Minecraft world in which the terrain generation does not function correctly, creating a warped landscape.

  3. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    2004. Farbrausch. Most of the meshes and textures are procedurally generated, and the music is procedurally generated during runtime. [5][unreliable source] 7 Days to Die. 2013. The Fun Pimps. Maps (Worlds) can be generated, either randomly, using a seed, or via third party tools.

  4. Music of Minecraft - Wikipedia

    en.wikipedia.org/wiki/Music_of_Minecraft

    The music of the 2009 video game Minecraft, developed by Mojang Studios, primarily consists of two soundtrack albums by German musician Daniel Rosenfeld, better known as C418. American composer Lena Raine has also contributed music for four major updates to the game since 2020, alongside Aaron Cherof and Kumi Tanioka who worked on the most ...

  5. Minecraft (franchise) - Wikipedia

    en.wikipedia.org/wiki/Minecraft_(franchise)

    Minecraft. Minecraft is a 3D survival sandbox game developed and published by Mojang, spanning multiple platforms. It was originally created by the independent video game designer Markus Persson in 2009, before giving the development to Jens Bergensten in 2011. The game has no specific goals to accomplish, allowing players a large amount of ...

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    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  7. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    In computing, procedural generation (sometimes shortened as proc-gen) is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated content and algorithms coupled with computer-generated randomness and processing power. In computer graphics, it is commonly used to create textures and 3D ...

  8. Map seed - Wikipedia

    en.wikipedia.org/wiki/Map_seed

    In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...

  9. Cat - Wikipedia

    en.wikipedia.org/wiki/Cat

    The origin of the English word cat, Old English catt, is thought to be the Late Latin word cattus, which was first used at the beginning of the 6th century. [4] The Late Latin word may be derived from an unidentified African language. [5]

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