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Supports cross-buy (game can be played at no additional cost if one owns the PlayStation VR version) CP: Supports cross-play: GD: Game Demo also available for free Background shading indicates current/upcoming PlayStation VR2 exclusives. ‡ Double-dagger indicates games that include both VR and non-VR modes on PlayStation 5.
Digital Combat Simulator ( DCS) is a combat flight simulation game developed primarily by Eagle Dynamics and The Fighter Collection . Several labels are used when referring to the DCS line of simulation products: DCS World, Modules, and Campaigns. DCS World is a free-to-play game that includes two free aircraft and two free maps.
Remote Play. Remote Play is a feature of Sony video game consoles that allow the PlayStation 3, PlayStation 4 and PlayStation 5 to transmit video and audio output to another device; previously this could only be a PlayStation Portable or PlayStation Vita. In 2014, it was expanded to include the use of PlayStation TV, Xperia smartphones and ...
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Dreadnought was a combat flight simulation game developed by Six Foot and Yager Development, and published by Grey Box. Following a closed beta phase, the game was released for PlayStation 4 in December 2017, followed by a release for Microsoft Windows in October 2018. On December 15, 2022, it was announced that the game would be put offline on ...
Judgment [a] is an action-adventure video game developed by Ryu Ga Gotoku Studio and published by Sega. A spin-off to the Like a Dragon series, it was released for the PlayStation 4 in December 2018 in Japan and June 2019, worldwide. A remastered version of the game, with the subtitle Remastered [b] in Japan and Asia, was released for the ...
Far Cry Primal is a 2016 action-adventure game developed by Ubisoft Montreal and published by Ubisoft.It is the tenth installment in the Far Cry series. Set during prehistoric times, the game follows the story of Takkar, who starts off as an unarmed hunter but will rise to become the leader of a tribe, using his special gift of taming animals.
The developers describe the game's primary model as "fair-to-play" with "a skill-first approach and zero pay-to-win options". Strikerz CEO Eugene Nashilov said the game's model is the company's "core principle", stating "players’ success should not depend on the number of in-game purchases or the value of donations they make". [5]