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Physically based rendering ( PBR) is a computer graphics approach that seeks to render images in a way that models the lights and surfaces with optics in the real world. It is often referred to as "Physically Based Lighting" or "Physically Based Shading". Many PBR pipelines aim to achieve photorealism. Feasible and quick approximations of the ...
The feature is currently only available on RTX 30 and 40 series gpus with support for 20 series gpus coming in the future. [ 5] The feature supports input resolutions from 360p to 1440p and a max output of 4K and comes without support for HDR content although that could be likely added in the future. [ 6][ 7] Nvidia released RTX Video Super ...
The GeForce 30 series is a suite of graphics processing units (GPUs) designed and marketed by Nvidia, succeeding the GeForce 20 series. The GeForce 30 series is based on the Ampere architecture, which features Nvidia's second-generation ray tracing (RT) cores and third-generation Tensor Cores. [ 3] Through Nvidia RTX, hardware -enabled real ...
Nvidia RTX. The GPUs of the GeForce 20 series were the first of Nvidia's RTX line of hardware. Nvidia RTX (also known as Nvidia GeForce RTX under the GeForce brand) is a professional visual computing platform created by Nvidia, primarily used in workstations for designing complex large-scale models in architecture and product design, scientific ...
Shader Memory Pixel (GP/s) Texture (GT/s) Size Bandwidth (GB/s) Bus type Bus width Direct3D OpenGL Single precision; GeForce 9300 mGPU October 2008 MCP7A-S 65 nm 282 162 PCIe 2.0 x16 16:8:4 450 1200 400 666 1.8 3.6 Up to 512 from system memory 6.4/12.8 10.664/21.328 DDR2 DDR3 64 128 10.0 3.3 57.6 Unknown based on 8400 GS
Ray tracing (graphics) Appearance. hide. Not to be confused with Ray tracing (physics). This recursive ray tracing of reflective colored spheres on a white surface demonstrates the effects of shallow depth of field, "area" light sources, and diffuse interreflection. ( c.2008) In 3D computer graphics, ray tracing is a technique for modeling ...
Deep learning super sampling. Deep learning super sampling ( DLSS) is a family of real-time deep learning image enhancement and upscaling technologies developed by Nvidia that are exclusive to its RTX line of graphics cards, [ 1] and available in a number of video games. The goal of these technologies is to allow the majority of the graphics ...
Turing is the codename for a graphics processing unit (GPU) microarchitecture developed by Nvidia. It is named after the prominent mathematician and computer scientist Alan Turing. The architecture was first introduced in August 2018 at SIGGRAPH 2018 in the workstation-oriented Quadro RTX cards, [ 2] and one week later at Gamescom in consumer ...