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  2. Breadth-first search - Wikipedia

    en.wikipedia.org/wiki/Breadth-first_search

    Top part of Tic-tac-toe game tree. Breadth-first search ( BFS) is an algorithm for searching a tree data structure for a node that satisfies a given property. It starts at the tree root and explores all nodes at the present depth prior to moving on to the nodes at the next depth level. Extra memory, usually a queue, is needed to keep track of ...

  3. Graph theory - Wikipedia

    en.wikipedia.org/wiki/Graph_theory

    A drawing of a graph. In mathematics, graph theory is the study of graphs, which are mathematical structures used to model pairwise relations between objects. A graph in this context is made up of vertices (also called nodes or points) which are connected by edges (also called arcs, links or lines ).

  4. Euler tour technique - Wikipedia

    en.wikipedia.org/wiki/Euler_tour_technique

    The Euler tour technique ( ETT ), named after Leonhard Euler, is a method in graph theory for representing trees. The tree is viewed as a directed graph that contains two directed edges for each edge in the tree. The tree can then be represented as a Eulerian circuit of the directed graph, known as the Euler tour representation ( ETR) of the tree.

  5. Bayesian network - Wikipedia

    en.wikipedia.org/wiki/Bayesian_network

    v. t. e. A Bayesian network (also known as a Bayes network, Bayes net, belief network, or decision network) is a probabilistic graphical model that represents a set of variables and their conditional dependencies via a directed acyclic graph (DAG). [1] While it is one of several forms of causal notation, causal networks are special cases of ...

  6. Graph (discrete mathematics) - Wikipedia

    en.wikipedia.org/wiki/Graph_(discrete_mathematics)

    A graph with six vertices and seven edges. In discrete mathematics, particularly in graph theory, a graph is a structure consisting of a set of objects where some pairs of the objects are in some sense "related". The objects are represented by abstractions called vertices (also called nodes or points) and each of the related pairs of vertices ...

  7. Shortest path problem - Wikipedia

    en.wikipedia.org/wiki/Shortest_path_problem

    In graph theory, the shortest path problem is the problem of finding a path between two vertices (or nodes) in a graph such that the sum of the weights of its constituent edges is minimized. The problem of finding the shortest path between two intersections on a road map may be modeled as a special case of the shortest path problem in graphs ...

  8. Connectivity (graph theory) - Wikipedia

    en.wikipedia.org/wiki/Connectivity_(graph_theory)

    This graph becomes disconnected when the right-most node in the gray area on the left is removed This graph becomes disconnected when the dashed edge is removed.. In mathematics and computer science, connectivity is one of the basic concepts of graph theory: it asks for the minimum number of elements (nodes or edges) that need to be removed to separate the remaining nodes into two or more ...

  9. Neighbourhood (graph theory) - Wikipedia

    en.wikipedia.org/wiki/Neighbourhood_(graph_theory)

    Neighbourhood (graph theory) In this graph, the vertices adjacent to 5 are 1, 2 and 4. The neighbourhood of 5 is the graph consisting of the vertices 1, 2, 4 and the edge connecting 1 and 2. In graph theory, an adjacent vertex of a vertex v in a graph is a vertex that is connected to v by an edge. The neighbourhood of a vertex v in a graph G is ...