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  2. Scale model - Wikipedia

    en.wikipedia.org/wiki/Scale_model

    This designates that 1 inch (or centimeter) on the model represents 8 such units on the prototype. In English-speaking countries, the scale is sometimes expressed as the number of feet on the prototype corresponding to one inch on the model, e.g. 1:48 scale = "1 inch to 4 feet", 1:96 = "1 inch to 8 feet", etc.

  3. 3D projection - Wikipedia

    en.wikipedia.org/wiki/3D_projection

    A 3D projection (or graphical projection) is a design technique used to display a three-dimensional (3D) object on a two-dimensional (2D) surface. These projections rely on visual perspective and aspect analysis to project a complex object for viewing capability on a simpler plane. 3D projections use the primary qualities of an object's basic ...

  4. Isometric projection - Wikipedia

    en.wikipedia.org/wiki/Isometric_projection

    By rotating the cube by 45° on the x-axis, the point (1, 1, 1) will therefore become (1, 0, √ 2) as depicted in the diagram. The second rotation aims to bring the same point on the positive z -axis and so needs to perform a rotation of value equal to the arctangent of 1 ⁄ √ 2 which is approximately 35.264°.

  5. Daytona International Speedway - Wikipedia

    en.wikipedia.org/wiki/Daytona_International_Speedway

    0:20.129 (Nate Monteith, Monteith Racing, 2013, Whelen All-American Series) Daytona International Speedway is a race track in Daytona Beach, Florida, United States, about 50 mi (80 km) north of Orlando. Since opening in 1959, it has been the home of the Daytona 500, the most prestigious race in NASCAR as well as its season opening event.

  6. Monty Hall problem - Wikipedia

    en.wikipedia.org/wiki/Monty_Hall_problem

    If the car is behind door 1, the host can open either door 2 or door 3, so the probability that the car is behind door 1 and the host opens door 3 is ⁠ 1 / 3 ⁠ × ⁠ 1 / 2 ⁠ = ⁠ 1 / 6 ⁠. If the car is behind door 2 – with the player having picked door 1 – the host must open door 3, such the probability that the car is behind door ...

  7. Skybox (video games) - Wikipedia

    en.wikipedia.org/wiki/Skybox_(video_games)

    Lists. v. t. e. A skybox is a method of creating backgrounds to make a video game level appear larger than it really is. [1] When a skybox is used, the level is enclosed in a cuboid. The sky, distant mountains, distant buildings, and other unreachable objects are projected onto the cube's faces (using a technique called cube mapping ), thus ...

  8. VRML - Wikipedia

    en.wikipedia.org/wiki/VRML

    VRML ( Virtual Reality Modeling Language, pronounced vermal or by its initials, originally—before 1995—known as the Virtual Reality Markup Language) is a standard file format for representing 3-dimensional (3D) interactive vector graphics, designed particularly with the World Wide Web in mind. It has been superseded by X3D.

  9. 1:48 scale - Wikipedia

    en.wikipedia.org/wiki/1:48_scale

    1:48 scale is a scale commonly used in diecast models, plastic models made from kits, and construction toys.It is especially popular with manufacturers of model aircraft and model trains, where it is known as "O scale". 1:48 is also a popular scale among Lego enthusiasts, since it is approximately the scale of the Lego minifigure relative to a six-foot tall human.