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Python syntax and semantics. A snippet of Python code with keywords highlighted in bold yellow font. The syntax of the Python programming language is the set of rules that defines how a Python program will be written and interpreted (by both the runtime system and by human readers). The Python language has many similarities to Perl, C, and Java ...
Guile. Emacs Lisp. JavaScript and some dialects, e.g., JScript. Lua (embedded in many games) OpenCL (extension of C and C++ to use the GPU and parallel extensions of the CPU) OptimJ (extension of Java with language support for writing optimization models and powerful abstractions for bulk data processing) Perl.
Naming convention (programming) In computer programming, a naming convention is a set of rules for choosing the character sequence to be used for identifiers which denote variables, types, functions, and other entities in source code and documentation . Reasons for using a naming convention (as opposed to allowing programmers to choose any ...
Python's name is derived from the British comedy group Monty Python, whom Python creator Guido van Rossum enjoyed while developing the language. Monty Python references appear frequently in Python code and culture; [188] for example, the metasyntactic variables often used in Python literature are spam and eggs instead of the traditional foo and ...
NumPy. NumPy (pronounced / ˈnʌmpaɪ / NUM-py) is a library for the Python programming language, adding support for large, multi-dimensional arrays and matrices, along with a large collection of high-level mathematical functions to operate on these arrays. [ 3] The predecessor of NumPy, Numeric, was originally created by Jim Hugunin with ...
Identity function: maps any given element to itself. Constant function: has a fixed value regardless of its input. Empty function: whose domain equals the empty set. Set function: whose input is a set. Choice function called also selector or uniformizing function: assigns to each set one of its elements.
List comprehension. A list comprehension is a syntactic construct available in some programming languages for creating a list based on existing lists. It follows the form of the mathematical set-builder notation ( set comprehension) as distinct from the use of map and filter functions.
Name Length Type Pearson hashing: 8 bits (or more) XOR/table Paul Hsieh's SuperFastHash [1] 32 bits Buzhash: variable XOR/table Fowler–Noll–Vo hash function (FNV Hash) 32, 64, 128, 256, 512, or 1024 bits xor/product or product/XOR Jenkins hash function: 32 or 64 bits XOR/addition Bernstein's hash djb2 [2] 32 or 64 bits shift/add or mult/add