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  2. Turn-by-turn navigation - Wikipedia

    en.wikipedia.org/wiki/Turn-by-turn_navigation

    Turn-by-turn navigation is a feature of some satellite navigation devices where directions for a selected route are continually presented to the user in the form of spoken or visual instructions. [1] The system keeps the user up-to-date about the best route to the destination, and is often updated according to changing factors such as traffic ...

  3. Shortest path problem - Wikipedia

    en.wikipedia.org/wiki/Shortest_path_problem

    In graph theory, the shortest path problem is the problem of finding a path between two vertices (or nodes) in a graph such that the sum of the weights of its constituent edges is minimized. The problem of finding the shortest path between two intersections on a road map may be modeled as a special case of the shortest path problem in graphs ...

  4. Graphical model - Wikipedia

    en.wikipedia.org/wiki/Graphical_model

    e. A graphical model or probabilistic graphical model ( PGM) or structured probabilistic model is a probabilistic model for which a graph expresses the conditional dependence structure between random variables. They are commonly used in probability theory, statistics —particularly Bayesian statistics —and machine learning .

  5. Erdős–Rényi model - Wikipedia

    en.wikipedia.org/wiki/Erdős–Rényi_model

    Category:Graph theory. v. t. e. In the mathematical field of graph theory, the Erdős–Rényi model refers to one of two closely related models for generating random graphs or the evolution of a random network. These models are named after Hungarian mathematicians Paul Erdős and Alfréd Rényi, who introduced one of the models in 1959.

  6. Graph theory - Wikipedia

    en.wikipedia.org/wiki/Graph_theory

    A drawing of a graph. In mathematics, graph theory is the study of graphs, which are mathematical structures used to model pairwise relations between objects. A graph in this context is made up of vertices (also called nodes or points) which are connected by edges (also called arcs, links or lines ).

  7. Statistical graphics - Wikipedia

    en.wikipedia.org/wiki/Statistical_graphics

    Statistical graphics have been central to the development of science and date to the earliest attempts to analyse data. Many familiar forms, including bivariate plots, statistical maps, bar charts, and coordinate paper were used in the 18th century. Statistical graphics developed through attention to four problems: [ 3]

  8. Pursuit–evasion - Wikipedia

    en.wikipedia.org/wiki/Pursuit–evasion

    Pursuit–evasion. Pursuit–evasion (variants of which are referred to as cops and robbers and graph searching) is a family of problems in mathematics and computer science in which one group attempts to track down members of another group in an environment. Early work on problems of this type modeled the environment geometrically. [1]

  9. Handshaking lemma - Wikipedia

    en.wikipedia.org/wiki/Handshaking_lemma

    In graph theory, a branch of mathematics, the handshaking lemma is the statement that, in every finite undirected graph, the number of vertices that touch an odd number of edges is even. For example, if there is a party of people who shake hands, the number of people who shake an odd number of other people's hands is even. [ 1]

  1. Related searches turn by turn graph theory in statistics definition ap literature history

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