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  2. Rocket League Championship Series - Wikipedia

    en.wikipedia.org/wiki/Rocket_League_Championship...

    The Rocket League Championship Series ( RLCS) is an annual Rocket League esports tournament series produced by Blast ApS and endorsed by Psyonix, the game's developer. It consists of two online qualification splits in several regions, with teams earning points towards qualifying for midseason tournaments known as Majors and the Rocket League ...

  3. Rocket League - Wikipedia

    en.wikipedia.org/wiki/Rocket_League

    November 14, 2017. Genre (s) Sports. Mode (s) Single-player, multiplayer. Rocket League is a vehicular soccer video game developed and published by Psyonix. The game was first released for PlayStation 4 and Windows in July 2015, with ports for Xbox One and Nintendo Switch being released later on. Rocket League was available on Steam for Windows ...

  4. Turbopolsa - Wikipedia

    en.wikipedia.org/wiki/Turbopolsa

    2× RLCS Championship MVP (seasons 4, 8) Pierre Silfver, also known as Turbopolsa, is a Swedish former professional Rocket League player. Considered one of the greatest Rocket League players of all time, [1] he has won four Rocket League Championship Series championships, the most out of any player. His first championship came in season 3 with ...

  5. Music of Rocket League - Wikipedia

    en.wikipedia.org/wiki/Music_of_Rocket_League

    The music of Rocket League, a vehicular soccer video game developed and published by Psyonix, is a compilation of electronic dance music (EDM) produced and curated by Psyonix audio director Mike Ault. It currently features music from 45 different artists, and has spawned a discography of four albums and four extended plays.

  6. Spacestation Gaming - Wikipedia

    en.wikipedia.org/wiki/Spacestation_Gaming

    Spacestation Gaming (also referred to as SSG) is a multi-regional professional esports organization based in Utah, founded and owned by social media influencer Shaun "Shonduras" McBride. [1] [2] Since its founding, SSG has grown to include teams in eight different leagues and is active in esports content creation. [3]

  7. Psyonix - Wikipedia

    en.wikipedia.org/wiki/Psyonix

    With a budget of under US$2 million, Psyonix developed Rocket League over two years. Hagewood argued that Supersonic Acrobatic Rocket-Powered Battle-Cars was "too hardcore", leading to a change of pace for Rocket League. The game was released to immediate success in July 2015 for Windows and the PlayStation 4.

  8. Houston Rockets - Wikipedia

    en.wikipedia.org/wiki/Houston_Rockets

    www .nba .com /rockets. Association. Icon. Statement. The Houston Rockets are an American professional basketball team based in Houston. The Rockets compete in the National Basketball Association (NBA) as a member of the Southwest Division of the Western Conference. The team plays its home games at the Toyota Center, located in Downtown Houston.

  9. ELeague - Wikipedia

    en.wikipedia.org/wiki/ELeague

    ELeague later shortened the number of teams in the tournament to sixteen for CS:GO. The third season of ELeague featured the popular fighting game Street Fighter. EL also featured side events, such as the Overwatch Open and the Rocket League Cup. The addition of esports programming was of part of a plan to revamp original programming for TBS.