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Yo Frankie! is an open source video game made by the Blender Institute, part of the Blender Foundation, released in November 2008. [2] It is based on the universe and characters of the free film produced earlier in 2008 by the Blender Institute, Big Buck Bunny. [3] Like the Blender Institute's previous open film projects, the game is made using ...
The Blender Game Engine was a free and open-source 3D production suite used for making real-time interactive content. It was previously embedded within Blender, but support for it was dropped in 2019, with the release of Blender 2.8. The game engine was written from scratch in C++ as a mostly independent component, and includes support for ...
Blender is a free and open-source 3D computer graphics software tool set that runs on Windows, MacOS, BSD, Haiku, and Linux. It is used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, virtual reality, and, formerly, video games.
C# game development framework, successor to Microsoft XNA. Northlight: C++, D: D: Yes 3D Windows, Xbox One, PlayStation 4, PlayStation 5, Xbox Series X and Series S: Control, CrossfireX (Story Mode), Quantum Break, Alan Wake 2: Proprietary: Quantum Break was the first commercial AAA game to ship with bits implemented in D programming language ...
This is a list of notable open-source video games. Open-source video games are assembled from and are themselves open-source software, including public domain games with public domain source code. This list also includes games in which the engine is open-source but other data (such as art and music) is under a more restrictive license.
A pre-demo version of Sintel The Game was shown off for the Blender Summer Game Contest in January 2011, and came in 2nd place. The 0.1 Alpha version of Sintel The Game was published for download in July 2012, on the game's official website. The 0.2 Alpha version was published in September 2013, and remains the latest version released.
In 2019, Epic Games awarded the Blender Foundation a US$1,200,000 grant as part of their Epic MegaGrants initiative. Founder and CEO of Epic Games Tim Sweeney stated, "Open tools, libraries and platforms are critical to the future of the digital content ecosystem" and that "Blender is an enduring resource within the artistic community, and we ...
While in the air, Blender can use his ears to hover for a brief time. He can also use them to climb ropes and jump to a higher platform (by hitting them on the ground). Besides the main gameplay, Blender Bros. also allows up to 4 players to connect using the Game Link Cable to play mini-games (such as 4-player racing) and trade Mini Bros.