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  2. OpenCL - Wikipedia

    en.wikipedia.org/wiki/OpenCL

    OpenCL. OpenCL ( Open Computing Language) is a framework for writing programs that execute across heterogeneous platforms consisting of central processing units (CPUs), graphics processing units (GPUs), digital signal processors (DSPs), field-programmable gate arrays (FPGAs) and other processors or hardware accelerators.

  3. ROCm - Wikipedia

    en.wikipedia.org/wiki/ROCm

    ROCm[ 3] is an Advanced Micro Devices (AMD) software stack for graphics processing unit (GPU) programming. ROCm spans several domains: general-purpose computing on graphics processing units (GPGPU), high performance computing (HPC), heterogeneous computing. It offers several programming models: HIP ( GPU-kernel-based programming ), OpenMP ...

  4. Watcom C/C++ - Wikipedia

    en.wikipedia.org/wiki/Watcom_C/C++

    openwatcom .org. Watcom C/C++ (currently Open Watcom C/C++) is an integrated development environment (IDE) product from Watcom International Corporation for the C, C++, and Fortran programming languages. Watcom C/C++ was a commercial product until it was discontinued, then released under the Sybase Open Watcom Public License as Open Watcom C/C++.

  5. Intel C++ Compiler - Wikipedia

    en.wikipedia.org/wiki/Intel_C++_Compiler

    Intel oneAPI DPC++/C++ Compiler is available for Windows and Linux and supports compiling C, C++, SYCL, and Data Parallel C++ (DPC++) source, targeting Intel IA-32, Intel 64 (aka x86-64), Core, Xeon, and Xeon Scalable processors, as well as GPUs including Intel Processor Graphics Gen9 and above, Intel X e architecture, and Intel Programmable Acceleration Card with Intel Arria 10 GX FPGA. [5]

  6. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    OpenGL Shading Language ( GLSL) is a high-level shading language with a syntax based on the C programming language. It was created by the OpenGL ARB (OpenGL Architecture Review Board) to give developers more direct control of the graphics pipeline without having to use ARB assembly language or hardware-specific languages.

  7. Borland C++ - Wikipedia

    en.wikipedia.org/wiki/Borland_C++

    MS-DOS, OS/2, Microsoft Windows. Type. IDE. License. Proprietary software. Borland C++ was a C and C++ IDE ( integrated development environment) released by Borland for MS-DOS and Microsoft Windows. It was the successor to Turbo C++ and included a better debugger, the Turbo Debugger, which was written in protected mode DOS.

  8. List of HDL simulators - Wikipedia

    en.wikipedia.org/wiki/List_of_HDL_simulators

    Just-in-Time Verilog simulator and compiler for FPGAs allowing to instantly run both synthesizable and unsynthesizable Verilog on hardware CVC Perl style artistic license [3] Tachyon Design Automation V2001, V2005 CVC is a Verilog HDL compiled simulator. CVC has the ability to simulate in either interpreted or compiled mode. GPL Cver: GPL

  9. Nvidia CUDA Compiler - Wikipedia

    en.wikipedia.org/wiki/Nvidia_CUDA_Compiler

    Compiler. CUDA code runs on both the central processing unit (CPU) and graphics processing unit (GPU). NVCC separates these two parts and sends host code (the part of code which will be run on the CPU) to a C compiler like GNU Compiler Collection (GCC) or Intel C++ Compiler (ICC) or Microsoft Visual C++ Compiler, and sends the device code (the ...