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  2. History of virtual learning environments - Wikipedia

    en.wikipedia.org/wiki/History_of_virtual...

    Tandata Td1400 Prestel terminal. A Virtual Learning Environment (VLE) is a system specifically designed to facilitate the management of educational courses by teachers for their students. It predominantly relies on computer hardware and software, enabling distance learning. In North America, this concept is commonly denoted as a "Learning ...

  3. Online learning in higher education - Wikipedia

    en.wikipedia.org/wiki/Online_learning_in_higher...

    Online Learning via Learning Management System. Online learning involves courses offered by primary institutions that are 100% virtual. Online learning, or virtual classes offered over the internet, is contrasted with traditional courses taken in a brick-and-mortar school building. It is a development in distance education that expanded in the ...

  4. Blackboard Learn - Wikipedia

    en.wikipedia.org/wiki/Blackboard_Learn

    Blackboard Learn (previously the Blackboard Learning Management System) is a web-based virtual learning environment and learning management system developed by Blackboard Inc. The software features course management, customizable open architecture, and scalable design that allows integration with student information systems and authentication ...

  5. History of virtual learning environments in the 1990s - Wikipedia

    en.wikipedia.org/wiki/History_of_virtual...

    University of Southern Queensland offers its first fully online program, a Graduate Certificate in Open and Distance Learning, using a system that linked together course materials presented in web pages, online discussion via newsgroups (NNTP) and a purpose-built system for online submission of student work. [89]

  6. Instructure - Wikipedia

    en.wikipedia.org/wiki/Instructure

    instructure .com. Instructure, Inc. is an educational technology company based in Salt Lake City, Utah, United States. It is the developer and publisher of Canvas, a web-based learning management system (LMS), and Mastery Connect, an assessment management system. Prior to its IPO in 2021, the company was owned by private-equity firm Thoma Bravo .

  7. The Structure of Scientific Revolutions - Wikipedia

    en.wikipedia.org/wiki/The_Structure_of...

    The Structure of Scientific Revolutions is a book about the history of science by the philosopher Thomas S. Kuhn. Its publication was a landmark event in the history, philosophy, and sociology of science. Kuhn challenged the then prevailing view of progress in science in which scientific progress was viewed as "development-by-accumulation" of ...

  8. Online school - Wikipedia

    en.wikipedia.org/wiki/Online_school

    To engage virtual students even further, a process known as gamification can be used to teach a student learning material in a form of a game to bring more enjoyment in a student's learning experience. [8] Secondlife, an online virtual world, is a type of gamification system that is used for online educational purposes. [9]

  9. Moodle - Wikipedia

    en.wikipedia.org/wiki/Moodle

    moodle.com. Moodle ( / ˈmuːdəl / MOO-dəl) is a free and open-source learning management system written in PHP and distributed under the GNU General Public License. [3] [4] Moodle is used for blended learning, distance education, flipped classroom and other online learning projects in schools, universities, workplaces and other sectors.

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