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Vincenty's formulae. Vincenty's formulae are two related iterative methods used in geodesy to calculate the distance between two points on the surface of a spheroid, developed by Thaddeus Vincenty (1975a). They are based on the assumption that the figure of the Earth is an oblate spheroid, and hence are more accurate than methods that assume a ...
The haversine formula determines the great-circle distance between two points on a sphere given their longitudes and latitudes.Important in navigation, it is a special case of a more general formula in spherical trigonometry, the law of haversines, that relates the sides and angles of spherical triangles.
Once again, if Δφ may be read directly from an accurate latitude scale on the map, then the rhumb distance between map points with latitudes φ 1 and φ 2 is given by the above. If there is no such scale then the ruler distances between the end points and the equator, y 1 and y 2, give the result via an inverse formula:
The shortest distance between two points in plane is a Cartesian straight line. The Pythagorean theorem is used to calculate the distance between points in a plane. Even over short distances, the accuracy of geographic distance calculations which assume a flat Earth depend on the method by which the latitude and longitude coordinates have been ...
The azimuthal equidistant projection is an azimuthal map projection. It has the useful properties that all points on the map are at proportionally correct distances from the center point, and that all points on the map are at the correct azimuth (direction) from the center point. A useful application for this type of projection is a polar ...
The Euclidean distance between two points and is the length ‖ ‖ of the straight line between the two points. In many situations, the Euclidean distance is appropriate for capturing the actual distances in a given space.
On a Mercator projection map, any rhumb line is a straight line; a rhumb line can be drawn on such a map between any two points on Earth without going off the edge of the map. But theoretically a loxodrome can extend beyond the right edge of the map, where it then continues at the left edge with the same slope (assuming that the map covers ...
Shortest path problem. Shortest path (A, C, E, D, F) between vertices A and F in the weighted directed graph. In graph theory, the shortest path problem is the problem of finding a path between two vertices (or nodes) in a graph such that the sum of the weights of its constituent edges is minimized. [1]
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