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Physically based rendering ( PBR) is a computer graphics approach that seeks to render images in a way that models the lights and surfaces with optics in the real world. It is often referred to as "Physically Based Lighting" or "Physically Based Shading". Many PBR pipelines aim to achieve photorealism. Feasible and quick approximations of the ...
September 21. September 21 is the 264th day of the year (265th in leap years) in the Gregorian calendar; 101 days remain until the end of the year.
The compiled programs are executed on the GPU. OpenGL Shading Language ( GLSL) is a high-level shading language with a syntax based on the C programming language. It was created by the OpenGL ARB (OpenGL Architecture Review Board) to give developers more direct control of the graphics pipeline without having to use ARB assembly language or ...
Forward Kevin Durant, one of the core members of Team USA, has a minor calf strain. Durant missed the first two days of training camp, which began in Las Vegas this weekend, with the injury, head ...
Kyle Bradish went six innings and combined with two relievers on a two-hitter, Gunnar Henderson drove in three runs with his 20th homer of the season, and the Baltimore Orioles beat the Tampa Bay ...
Michael Easton is leaving "General Hospital." The actor announced his exit from the long-running ABC soap in a June 26 selfie video on Instagram. “I’ve always been partial to the Irish goodbye ...
1q21.1 deletion syndrome is a rare aberration of chromosome 1. A human cell has one pair of identical chromosomes on chromosome 1. With the 1q21.1 deletion syndrome, one chromosome of the pair is not complete, because a part of the sequence of the chromosome is missing. One chromosome has the normal length and the other is too short.
developer .apple .com /metal /. Metal is a low-level, low-overhead hardware-accelerated 3D graphic and compute shader API created by Apple, debuting in iOS 8. Metal combines functions similar to OpenGL and OpenCL in one API. It is intended to improve performance by offering low-level access to the GPU hardware for apps on iOS, iPadOS, macOS ...
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