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  2. Ren'Py - Wikipedia

    en.wikipedia.org/wiki/Ren'Py

    The Ren'Py Visual Novel Engine (or RenPy for short) is a free software game engine which facilitates the creation of visual novels.Ren'Py is a portmanteau of ren'ai (恋愛), the Japanese word for 'romantic love', a common element of games made using Ren'Py; and Python, the programming language that Ren'Py runs on.

  3. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Most of the meshes and textures are procedurally generated, and the music is procedurally generated during runtime. [ 5][unreliable source] 7 Days to Die. 2013. The Fun Pimps. Maps (Worlds) can be generated, either randomly, using a seed, or via third party tools. The distribution of POIs and loot is also generative.

  4. Quick, Draw! - Wikipedia

    en.wikipedia.org/wiki/Quick,_Draw!

    Quick, Draw! is an online guessing game developed and published by Google that challenges players to draw a picture of an object or idea and then uses a neural network artificial intelligence to guess what the drawings represent. [ 2][ 3][ 4] The AI learns from each drawing, improving its ability to guess correctly in the future. [ 3] The game ...

  5. List of open-source video games - Wikipedia

    en.wikipedia.org/.../List_of_open-source_video_games

    This is a list of notable open-source video games. Open-source video games are assembled from and are themselves open-source software, including public domain games with public domain source code. This list also includes games in which the engine is open-source but other data (such as art and music) is under a more restrictive license.

  6. OpenAI Codex - Wikipedia

    en.wikipedia.org/wiki/OpenAI_Codex

    OpenAI Codex is an artificial intelligence model developed by OpenAI. It parses natural language and generates code in response. It powers GitHub Copilot, a programming autocompletion tool for select IDEs, like Visual Studio Code and Neovim. [ 1] Codex is a descendant of OpenAI's GPT-3 model, fine-tuned for use in programming applications.

  7. Generative adversarial network - Wikipedia

    en.wikipedia.org/wiki/Generative_adversarial_network

    A generative adversarial network ( GAN) is a class of machine learning frameworks and a prominent framework for approaching generative AI. [ 1][ 2] The concept was initially developed by Ian Goodfellow and his colleagues in June 2014. [ 3] In a GAN, two neural networks contest with each other in the form of a zero-sum game, where one agent's ...

  8. Universal Paperclips - Wikipedia

    en.wikipedia.org/wiki/Universal_Paperclips

    Universal Paperclips. Universal Paperclips is a 2017 American incremental game created by Frank Lantz of New York University. The user plays the role of an AI programmed to produce paperclips. Initially the user clicks on a button to create a single paperclip at a time; as other options quickly open up, the user can sell paperclips to create ...

  9. Generative art - Wikipedia

    en.wikipedia.org/wiki/Generative_art

    Generative art is a term given to work which stems from concentrating on the processes involved in producing an artwork, usually (although not strictly) automated by the use of a machine or computer, or by using mathematic or pragmatic instructions to define the rules by which such artworks are executed. [20]