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  2. Vertex (geometry) - Wikipedia

    en.wikipedia.org/wiki/Vertex_(geometry)

    Vertex (geometry) A vertex of an angle is the endpoint where two lines or rays come together. In geometry, a vertex ( pl.: vertices or vertexes) is a point where two or more curves, lines, or edges meet or intersect. As a consequence of this definition, the point where two lines meet to form an angle and the corners of polygons and polyhedra ...

  3. Vertex (curve) - Wikipedia

    en.wikipedia.org/wiki/Vertex_(curve)

    Vertex (curve) An ellipse (red) and its (blue). The dots are the vertices of the curve, each corresponding to a cusp on the evolute. In the geometry of plane curves, a vertex is a point of where the first derivative of curvature is zero. [1] This is typically a local maximum or minimum of curvature, [2] and some authors define a vertex to be ...

  4. Barycentric coordinate system - Wikipedia

    en.wikipedia.org/wiki/Barycentric_coordinate_system

    A 3-simplex, with barycentric subdivisions of 1-faces (edges) 2-faces (triangles) and 3-faces (body). In geometry, a barycentric coordinate system is a coordinate system in which the location of a point is specified by reference to a simplex (a triangle for points in a plane, a tetrahedron for points in three-dimensional space, etc.).

  5. Octant (solid geometry) - Wikipedia

    en.wikipedia.org/wiki/Octant_(solid_geometry)

    Octant (solid geometry) Three axial planes ( x =0, y =0, z =0) divide space into eight octants. The eight (±,±,±) coordinates of the cube vertices are used to denote them. The horizontal plane shows the four quadrants between x - and y -axis. (Vertex numbers are little-endian balanced ternary.) An octant in solid geometry is one of the eight ...

  6. Polygon mesh - Wikipedia

    en.wikipedia.org/wiki/Polygon_mesh

    Example of a low poly triangle mesh representing a dolphin. In 3D computer graphics and solid modeling, a polygon mesh is a collection of vertices, edges and faces that defines the shape of a polyhedral object. The faces usually consist of triangles ( triangle mesh ), quadrilaterals (quads), or other simple convex polygons ( n-gons ), since ...

  7. Altitude (triangle) - Wikipedia

    en.wikipedia.org/wiki/Altitude_(triangle)

    Altitude (triangle) The three altitudes of a triangle intersect at the orthocenter, which for an acute triangle is inside the triangle. In geometry, an altitude of a triangle is a line segment through a vertex and perpendicular to a line containing the side opposite the vertex. This line containing the opposite side is called the extended base ...

  8. Menelaus's theorem - Wikipedia

    en.wikipedia.org/wiki/Menelaus's_theorem

    Menelaus's theorem. In Euclidean geometry, Menelaus's theorem, named for Menelaus of Alexandria, is a proposition about triangles in plane geometry. Suppose we have a triangle ABC, and a transversal line that crosses BC, AC, AB at points D, E, F respectively, with D, E, F distinct from A, B, C. A weak version of the theorem states that.

  9. Ceva's theorem - Wikipedia

    en.wikipedia.org/wiki/Ceva's_theorem

    In Euclidean geometry, Ceva's theorem is a theorem about triangles. Given a triangle ABC, let the lines AO, BO, CO be drawn from the vertices to a common point O (not on one of the sides of ABC ), to meet opposite sides at D, E, F respectively. (The segments AD, BE, CF are known as cevians .) Then, using signed lengths of segments ,

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