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  2. Iterative deepening depth-first search - Wikipedia

    en.wikipedia.org/wiki/Iterative_deepening_depth...

    Optimal. yes (for unweighted graphs) In computer science, iterative deepening search or more specifically iterative deepening depth-first search [1] (IDS or IDDFS) is a state space /graph search strategy in which a depth-limited version of depth-first search is run repeatedly with increasing depth limits until the goal is found.

  3. Time complexity - Wikipedia

    en.wikipedia.org/wiki/Time_complexity

    Graphs of functions commonly used in the analysis of algorithms, showing the number of operations N as the result of input size n for each function. In theoretical computer science, the time complexity is the computational complexity that describes the amount of computer time it takes to run an algorithm. Time complexity is commonly estimated ...

  4. Best, worst and average case - Wikipedia

    en.wikipedia.org/wiki/Best,_worst_and_average_case

    In computer science, best, worst, and average casesof a given algorithmexpress what the resourceusage is at least, at mostand on average, respectively. Usually the resource being considered is running time, i.e. time complexity, but could also be memory or some other resource. Best case is the function which performs the minimum number of steps ...

  5. A* search algorithm - Wikipedia

    en.wikipedia.org/wiki/A*_search_algorithm

    A* search algorithm. A* (pronounced "A-star") is a graph traversal and pathfinding algorithm, which is used in many fields of computer science due to its completeness, optimality, and optimal efficiency. [ 1] Given a weighted graph, a source node and a goal node, the algorithm finds the shortest path (with respect to the given weights) from ...

  6. Simon's problem - Wikipedia

    en.wikipedia.org/wiki/Simon's_problem

    Simon's problem. In computational complexity theory and quantum computing, Simon's problem is a computational problem that is proven to be solved exponentially faster on a quantum computer than on a classical (that is, traditional) computer. The quantum algorithm solving Simon's problem, usually called Simon's algorithm, served as the ...

  7. Kruskal's algorithm - Wikipedia

    en.wikipedia.org/wiki/Kruskal's_algorithm

    Kruskal's algorithm [1] finds a minimum spanning forest of an undirected edge-weighted graph. If the graph is connected, it finds a minimum spanning tree. It is a greedy algorithm that in each step adds to the forest the lowest-weight edge that will not form a cycle. [2] The key steps of the algorithm are sorting and the use of a disjoint-set ...

  8. Computational complexity - Wikipedia

    en.wikipedia.org/wiki/Computational_complexity

    In computer science, the computational complexity or simply complexity of an algorithm is the amount of resources required to run it. [ 1] Particular focus is given to computation time (generally measured by the number of needed elementary operations) and memory storage requirements. The complexity of a problem is the complexity of the best ...

  9. Timsort - Wikipedia

    en.wikipedia.org/wiki/Timsort

    Timsort is a stable sorting algorithm (order of elements with same key is kept) and strives to perform balanced merges (a merge thus merges runs of similar sizes). In order to achieve sorting stability, only consecutive runs are merged. Between two non-consecutive runs, there can be an element with the same key inside the runs.