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  2. Breakout (video game) - Wikipedia

    en.wikipedia.org/wiki/Breakout_(video_game)

    Breakout is an arcade video game developed and published by Atari, Inc. [7] and released on May 13, 1976. [2] It was designed by Steve Wozniak, based on conceptualization from Nolan Bushnell and Steve Bristow, who were influenced by the seminal 1972 Atari arcade game Pong.

  3. List of video game genres - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_genres

    Breakout clone, also known as block-breaking or ball-and-paddle, is a sub-class of the puzzle genre. This genre is named for the dynamics of the player-controlled block (called a "paddle" ) which the game is based on that hits a ball towards different objects such as colored tiles, special tiles and indestructible tiles, called a "brick" .

  4. Brick Breaker - Wikipedia

    en.wikipedia.org/wiki/Brick_Breaker

    Brick Breaker ( platformer) is a Breakout clone [ 2] in which the player must smash a wall of bricks by deflecting a bouncing ball with a paddle. The paddle may move horizontally and is controlled with the BlackBerry's trackwheel, the computer's mouse or the touch of a finger (in the case of touchscreen). The player gets three lives to start ...

  5. Idle Hands - Wikipedia

    en.wikipedia.org/wiki/Idle_Hands

    Idle Hands is a 1999 American teen horror comedy film directed by Rodman Flender, written by Terri Hughes and Ron Milbauer, and starring Devon Sawa, Seth Green, Elden Henson, Jessica Alba, and Vivica A. Fox. The film's plot follows the life of an average lazy stoner teenager, Anton Tobias, whose hand becomes possessed and goes on a killing ...

  6. List of songs recorded by (G)I-dle - Wikipedia

    en.wikipedia.org/wiki/List_of_songs_recorded_by...

    Explore the discography of (G)I-dle, a popular K-pop girl group, on Wikipedia. Find out their songs, albums, collaborations, and more.

  7. C0 and C1 control codes - Wikipedia

    en.wikipedia.org/wiki/C0_and_C1_control_codes

    In 1973, ECMA-35 and ISO 2022 [17] attempted to define a method so an 8-bit "extended ASCII" code could be converted to a corresponding 7-bit code, and vice versa. [18] In a 7-bit environment, the Shift Out would change the meaning of the 96 bytes 0x20 through 0x7F [a] [20] (i.e. all but the C0 control codes), to be the characters that an 8-bit environment would print if it used the same code ...

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