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  2. Rotation of axes in two dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_of_axes_in_two...

    In mathematics, a rotation of axes in two dimensions is a mapping from an xy - Cartesian coordinate system to an x′y′ -Cartesian coordinate system in which the origin is kept fixed and the x′ and y′ axes are obtained by rotating the x and y axes counterclockwise through an angle . A point P has coordinates ( x, y) with respect to the ...

  3. Cartesian coordinate system - Wikipedia

    en.wikipedia.org/wiki/Cartesian_coordinate_system

    Cartesian coordinate system with a circle of radius 2 centered at the origin marked in red. The equation of a circle is (x − a)2 + (y − b)2 = r2 where a and b are the coordinates of the center (a, b) and r is the radius. Cartesian coordinates are named for René Descartes, whose invention of them in the 17th century revolutionized ...

  4. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    Rotation matrix. In linear algebra, a rotation matrix is a transformation matrix that is used to perform a rotation in Euclidean space. For example, using the convention below, the matrix. rotates points in the xy plane counterclockwise through an angle θ about the origin of a two-dimensional Cartesian coordinate system.

  5. Web Mercator projection - Wikipedia

    en.wikipedia.org/wiki/Web_Mercator_projection

    Properties. Web Mercator is a slight variant of the Mercator projection, one used primarily in Web-based mapping programs. It uses the same formulas as the standard Mercator as used for small-scale maps. However, the Web Mercator uses the spherical formulas at all scales whereas large-scale Mercator maps normally use the ellipsoidal form of the ...

  6. Coordinate system - Wikipedia

    en.wikipedia.org/wiki/Coordinate_system

    In geometry, a coordinate system is a system that uses one or more numbers, or coordinates, to uniquely determine the position of the points or other geometric elements on a manifold such as Euclidean space. [1] [2] The order of the coordinates is significant, and they are sometimes identified by their position in an ordered tuple and sometimes ...

  7. Right-hand rule - Wikipedia

    en.wikipedia.org/wiki/Right-hand_rule

    When viewed at a position along the positive z-axis, the ¼ turn from the positive x-to the positive y-axis is counter-clockwise. For left-handed coordinates, the above description of the axes is the same, except using the left hand; and the ¼ turn is clockwise. Interchanging the labels of any two axes reverses the handedness.

  8. Y-intercept - Wikipedia

    en.wikipedia.org/wiki/Y-intercept

    Y-intercept. Graph with the -axis as the horizontal axis and the -axis as the vertical axis. The -intercept of is indicated by the red dot at . In analytic geometry, using the common convention that the horizontal axis represents a variable and the vertical axis represents a variable , a -intercept or vertical intercept is a point where the ...

  9. Rotation formalisms in three dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_formalisms_in...

    Rotate the vector v = (X, Y, Z) around the rotation vector Q = (X, Y, Z). The angle of rotation will be θ = ‖ Q ‖. Calculate the cosine of the angle times the vector to rotate, plus sine of the angle times the axis of rotation, plus one minus cosine of the angle times the dot product of the vector and rotation axis times the axis of rotation.