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  2. List of best-selling video games in the United States by year

    en.wikipedia.org/wiki/List_of_best-selling_video...

    The best-selling game of 2016 was Call of Duty: Infinite Warfare. Among the top ten best-selling games in 2016, eight were multiplayer games and the other two had multiplayer modes. Among the ten titles, three were published by Activision Blizzard, three by Electronic Arts, two by Take-Two Interactive, and one each by Ubisoft and Square Enix.

  3. List of best-selling video games - Wikipedia

    en.wikipedia.org/wiki/List_of_best-selling_video...

    e. This is a list of video games that have sold the highest number of software units worldwide. The best-selling video game to date is Minecraft, a sandbox game released by Mojang in November 2011 for a wide range of PC, mobile and console platforms, selling more than 300 million copies across all platforms. Grand Theft Auto V and EA's Tetris ...

  4. List of video game soundtracks considered the best - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game...

    v. t. e. This is a list of video game soundtracks that multiple publications, such as video game journalism and music journalism publications, have considered to be among the best of all time. The game soundtracks listed here are included on at least three separate "best/greatest of all time" lists from different publications (inclusive of all ...

  5. List of best-selling PlayStation 4 video games - Wikipedia

    en.wikipedia.org/wiki/List_of_best-selling...

    May 10, 2016: Action-adventure Naughty Dog: Sony Interactive Entertainment Gran Turismo Sport: 12.72 million [19] October 17, 2017: Racing Polyphony Digital: Sony Interactive Entertainment The Witcher 3: Wild Hunt: 10.8 million [20] May 18, 2015: Action role-playing: CD Projekt Red: CD Projekt: The Last of Us Part II: 10 million [21] [g] June ...

  6. Video game crash of 1983 - Wikipedia

    en.wikipedia.org/wiki/Video_game_crash_of_1983

    The video game crash of 1983 (known in Japan as the Atari shock) [1] was a large-scale recession in the video game industry that occurred from 1983 to 1985 in the United States. The crash was attributed to several factors, including market saturation in the number of video game consoles and available games, many of which were of poor quality.

  7. 2020 in video games - Wikipedia

    en.wikipedia.org/wiki/2020_in_video_games

    The video game industry in general was boosted by the pandemic, since people under pandemic lockdowns were forced to stay home, with video games becoming a popular pastime. Total spending in video games grew to US$33.7 billion in the United States during the first nine months of 2020 compared to US$27.9 billion for the same period in 2019. [87]

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