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  2. JDBC driver - Wikipedia

    en.wikipedia.org/wiki/JDBC_driver

    The JDBC type 1 driver, also known as the JDBC-ODBC bridge, is a dbase driver implementation that employs the ODBC driver to connect to the database. The driver converts JDBC method calls into ODBC function calls. The driver is platform-dependent as it makes use of ODBC which in turn depends on native libraries of the underlying operating ...

  3. Java Database Connectivity - Wikipedia

    en.wikipedia.org/wiki/Java_Database_Connectivity

    Java Database Connectivity. Java Database Connectivity ( JDBC) is an application programming interface (API) for the Java programming language which defines how a client may access a database. It is a Java-based data access technology used for Java database connectivity. It is part of the Java Standard Edition platform, from Oracle Corporation.

  4. Open Database Connectivity - Wikipedia

    en.wikipedia.org/wiki/Open_Database_Connectivity

    In computing, Open Database Connectivity ( ODBC) is a standard application programming interface (API) for accessing database management systems (DBMS). The designers of ODBC aimed to make it independent of database systems and operating systems. [citation needed] An application written using ODBC can be ported to other platforms, both on the ...

  5. Test-driven development - Wikipedia

    en.wikipedia.org/wiki/Test-driven_development

    v. t. e. Test-driven development ( TDD) is a way of writing code that involves writing an automated unit-level test case that fails, then writing just enough code to make the test pass, then refactoring both the test code and the production code, then repeating with another new test case. Alternative approaches to writing automated tests is to ...

  6. Marshalling (computer science) - Wikipedia

    en.wikipedia.org/wiki/Marshalling_(computer_science)

    Marshalling (computer science) In computer science, marshalling or marshaling ( US spelling) is the process of transforming the memory representation of an object into a data format suitable for storage or transmission, especially between different runtimes. [citation needed] It is typically used when data must be moved between different parts ...

  7. Event-driven programming - Wikipedia

    en.wikipedia.org/wiki/Event-driven_programming

    Event-driven programming is the dominant paradigm used in graphical user interfaces applications and network servers. In an event-driven application, there is generally an event loop that listens for events and then triggers a callback function when one of those events is detected. Event-driven programs can be written in any programming ...

  8. Adapter pattern - Wikipedia

    en.wikipedia.org/wiki/Adapter_pattern

    Adapter pattern. In software engineering, the adapter pattern is a software design pattern (also known as wrapper, an alternative naming shared with the decorator pattern) that allows the interface of an existing class to be used as another interface. [1] It is often used to make existing classes work with others without modifying their source ...

  9. Proxy pattern - Wikipedia

    en.wikipedia.org/wiki/Proxy_pattern

    Proxy pattern. In computer programming, the proxy pattern is a software design pattern. A proxy, in its most general form, is a class functioning as an interface to something else. The proxy could interface to anything: a network connection, a large object in memory, a file, or some other resource that is expensive or impossible to duplicate.