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The JDBC type 1 driver, also known as the JDBC-ODBC bridge, is a dbase driver implementation that employs the ODBC driver to connect to the database. The driver converts JDBC method calls into ODBC function calls. The driver is platform-dependent as it makes use of ODBC which in turn depends on native libraries of the underlying operating ...
Java Database Connectivity. Java Database Connectivity ( JDBC) is an application programming interface (API) for the Java programming language which defines how a client may access a database. It is a Java-based data access technology used for Java database connectivity. It is part of the Java Standard Edition platform, from Oracle Corporation.
Pair programming. Pair programming is a software development technique in which two programmers work together at one workstation. One, the driver, writes code while the other, the observer or navigator, [ 1] reviews each line of code as it is typed in. The two programmers switch roles frequently.
Open Database Connectivity. In computing, Open Database Connectivity ( ODBC) is a standard application programming interface (API) for accessing database management systems (DBMS). The designers of ODBC aimed to make it independent of database systems and operating systems. [citation needed] An application written using ODBC can be ported to ...
Event-driven programming is the dominant paradigm used in graphical user interfaces applications and network servers. In an event-driven application, there is generally an event loop that listens for events and then triggers a callback function when one of those events is detected. Event-driven programs can be written in any programming ...
v. t. e. Test-driven development ( TDD) is a way of writing code that involves writing an automated unit-level test case that fails, then writing just enough code to make the test pass, then refactoring both the test code and the production code, then repeating with another new test case. Alternative approaches to writing automated tests is to ...
Adapter pattern. In software engineering, the adapter pattern is a software design pattern (also known as wrapper, an alternative naming shared with the decorator pattern) that allows the interface of an existing class to be used as another interface. [1] It is often used to make existing classes work with others without modifying their source ...
Encapsulation (computer programming) In software systems, encapsulation refers to the bundling of data with the mechanisms or methods that operate on the data. It may also refer to the limiting of direct access to some of that data, such as an object's components. [ 1] Essentially, encapsulation prevents external code from being concerned with ...