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World of Warcraft: Wrath of the Lich King is the second expansion set for the massively multiplayer online role-playing game (MMORPG) World of Warcraft, following The Burning Crusade. It launched on November 13, 2008 and sold 2.8 million copies within the first day, making it the fastest selling computer game of all time released at that point.
Warcraft: Orcs & Humans is a real-time strategy game (RTS). [4] [5] [6] The player takes the role of either the Human inhabitants of Azeroth, or the invading Orcs.[7] [8] In the single player campaign mode the player works through a series of missions, the objective of which varies, but usually involves building a small town, harvesting resources, building an army and then leading it to ...
The site was launched as 4chan.net on October 1, 2003, by Christopher Poole, a then-15-year-old student from New York City using the online handle "moot". [25] Poole had been a regular participant on Something Awful's subforum "Anime Death Tentacle Rape Whorehouse" (ADTRW), where many users were familiar with the Japanese imageboard format and Futaba Channel ("2chan.net"). [16]
Google also announced Gmail on April 1, with an unprecedented and unbelievable free 1 GB space, compared to e.g. Hotmail's 2 MB. The announcement of Gmail was written in an unserious jokey language normally seen in April Fools' jokes, tricking many into thinking that it was an April Fools' joke.
A massively multiplayer online game (MMOG or more commonly MMO) is an online video game with a large number of players to interact in the same online game world. [1] MMOs usually feature a huge, persistent open world, although there are games that differ.
Pizza Syndicate (released as Fast Food Tycoon in North America), is a business simulation game released in 1999 by Software 2000 and licensed to Activision Value Publishing. Similar to its predecessor Pizza Tycoon , Pizza Syndicate lets the player manage a pizza restaurant-chain business.
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Another increasingly common way of laundering money is to use online gaming. In a growing number of online games, such as Second Life and World of Warcraft, it is possible to convert money into virtual goods, services, or virtual cash that can later be converted back into money. [34]