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Esoteric programming language. An esoteric programming language (sometimes shortened to esolang) is a programming language designed to test the boundaries of computer programming language design, as a proof of concept, as software art, as a hacking interface to another language (particularly functional programming or procedural programming ...
In cryptography, a cipher (or cypher) is an algorithm for performing encryption or decryption —a series of well-defined steps that can be followed as a procedure. An alternative, less common term is encipherment. To encipher or encode is to convert information into cipher or code. In common parlance, "cipher" is synonymous with "code", as ...
Pseudocode. In computer science, pseudocode is a description of the steps in an algorithm using a mix of conventions of programming languages (like assignment operator, conditional operator, loop) with informal, usually self-explanatory, notation of actions and conditions. [ 1][ 2] Although pseudocode shares features with regular programming ...
Code (cryptography) A portion of the "Zimmermann Telegram" as decrypted by British Naval Intelligence codebreakers. The word Arizona was not in the German codebook and had therefore to be split into phonetic syllables. Partially burnt pages from a World War II Soviet KGB two-part codebook. In cryptology, a code is a method used to encrypt a ...
Binary-coded decimal (BCD) is a binary encoded representation of integer values that uses a 4-bit nibble to encode decimal digits. Four binary bits can encode up to 16 distinct values; but, in BCD-encoded numbers, only ten values in each nibble are legal, and encode the decimal digits zero, through nine. The remaining six values are illegal and ...
Comparison of implementations of message authentication code (MAC) algorithms. A MAC is a short piece of information used to authenticate a message—in other words, to confirm that the message came from the stated sender (its authenticity) and has not been changed in transit (its integrity). Implementation. HMAC - MD5. HMAC- SHA1.
Dinic's algorithm: is a strongly polynomial algorithm for computing the maximum flow in a flow network. Edmonds–Karp algorithm: implementation of Ford–Fulkerson. Ford–Fulkerson algorithm: computes the maximum flow in a graph. Karger's algorithm: a Monte Carlo method to compute the minimum cut of a connected graph.
Guile. Emacs Lisp. JavaScript and some dialects, e.g., JScript. Lua (embedded in many games) OpenCL (extension of C and C++ to use the GPU and parallel extensions of the CPU) OptimJ (extension of Java with language support for writing optimization models and powerful abstractions for bulk data processing) Perl.