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Texture mapping. Mapping a two-dimensional texture onto a 3D model. 1: 3D model without textures. 2: Same model with textures. Texture mapping [1] [2] [3] is a method for mapping a texture on a computer-generated graphic. "Texture" in this context can be high frequency detail, surface texture, or color .
ZBrush. Maxon ZBrush is a digital sculpting tool that combines 3D / 2.5D modeling, texturing and painting. It uses a proprietary "pixol" technology which stores lighting, color, material, orientation and depth information for the points making up all objects on the screen. ZBrush shares some similarities with traditional sculpting [citation ...
Book of Life. In Judaism, Christianity and Islam, the Book of Life ( Hebrew: ספר החיים, transliterated Sefer HaChaim; Greek: βιβλίον τῆς ζωῆς Biblíon tēs Zōēs; Arabic: Kitab al-Amal) is the book in which God records, or will record, the names of every person who is destined for Heaven and the world to come. [1] [2 ...
In computer graphics, cube mapping is a method of environment mapping that uses the six faces of a cube as the map shape. The environment is projected onto the sides of a cube and stored as six square textures, or unfolded into six regions of a single texture. The cube map is generated by first rendering the scene six times from a viewpoint ...
UV mapping. The application of a texture in the UV space related to the effect in 3D. A representation of the UV mapping of a cube. The flattened cube net may then be textured to texture the cube. UV mapping is the 3D modeling process of projecting a 3D model's surface to a 2D image for texture mapping. The letters "U" and "V" denote the axes ...
The Encyclopedia of Life (EOL) is a free, online encyclopedia intended to document all of the 1.9 million living species known to science. It aggregates content to form "page"s for every known species. Content is compiled from existing trusted databases which are curated by experts and it calls on the assistance of non-experts throughout the world.
Dave Grossman, game developer. Tales of Monkey Island is a graphic adventure video game developed by Telltale Games under license from LucasArts. It is the fifth game in the Monkey Island series, released a decade after the previous installment. The game was released in five episodic segments between July and December 2009.
World map. A world map is a map of most or all of the surface of Earth. World maps, because of their scale, must deal with the problem of projection. Maps rendered in two dimensions by necessity distort the display of the three-dimensional surface of the Earth. While this is true of any map, these distortions reach extremes in a world map.