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  2. User (computing) - Wikipedia

    en.wikipedia.org/wiki/User_(computing)

    A user is a person who utilizes a computer or network service. A user often has a user account and is identified to the system by a username (or user name ). [ a] Some software products provide services to other systems and have no direct end users .

  3. Language acquisition - Wikipedia

    en.wikipedia.org/wiki/Language_acquisition

    e. Language acquisition is the process by which humans acquire the capacity to perceive and comprehend language. In other words, it is how human beings gain the ability to be aware of language, to understand it, and to produce and use words and sentences to communicate. Language acquisition involves structures, rules, and representation.

  4. Computational linguistics - Wikipedia

    en.wikipedia.org/wiki/Computational_linguistics

    Computational linguistics is an interdisciplinary field concerned with the computational modelling of natural language, as well as the study of appropriate computational approaches to linguistic questions. In general, computational linguistics draws upon linguistics, computer science, artificial intelligence, mathematics, logic, philosophy ...

  5. Skype - Wikipedia

    en.wikipedia.org/wiki/Skype

    Skype was founded in 2003 by Niklas Zennström, from Sweden, and Janus Friis, from Denmark. [ 15] The software was created by Estonians Ahti Heinla, Priit Kasesalu, Jaan Tallinn, and Toivo Annus. [ 16] Friis and Annus are credited with the idea of reducing the cost of voice calls by using a P2P protocol like that of Kazaa. [ 17]

  6. Usage-based models of language - Wikipedia

    en.wikipedia.org/wiki/Usage-based_models_of_language

    Broadly speaking, a usage-based model of language accounts for language acquisition and processing, synchronic and diachronic patterns, and both low-level and high-level structure in language, by looking at actual language use. The term usage-based was coined by Ronald Langacker in 1987. [ 2] Usage-based models of language have become a ...

  7. Interaction hypothesis - Wikipedia

    en.wikipedia.org/wiki/Interaction_hypothesis

    Interaction hypothesis. The interaction hypothesis is a theory of second-language acquisition which states that the development of language proficiency is promoted by face-to-face interaction and communication. [1] Its main focus is on the role of input, interaction, and output in second language acquisition. [2]

  8. Ontology learning - Wikipedia

    en.wikipedia.org/wiki/Ontology_learning

    Ontology learning (ontology extraction, ontology generation, or ontology acquisition) is the automatic or semi-automatic creation of ontologies, including extracting the corresponding domain's terms and the relationships between the concepts that these terms represent from a corpus of natural language text, and encoding them with an ontology language for easy retrieval.

  9. Computer language - Wikipedia

    en.wikipedia.org/wiki/Computer_language

    A computer language is a formal language used to communicate with a computer. Types of computer languages include: Construction language – all forms of communication by which a human can specify an executable problem solution to a computer. Command language – a language used to control the tasks of the computer itself, such as starting ...