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  2. Nvidia NVDEC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVDEC

    Nvidia NVDEC. Nvidia NVDEC (formerly known as NVCUVID[ 1]) is a feature in its graphics cards that performs video decoding, offloading this compute-intensive task from the CPU. [ 2] NVDEC is a successor of PureVideo and is available in Kepler and later NVIDIA GPUs. It is accompanied by NVENC for video encoding in Nvidia's Video Codec SDK.

  3. GeForce 16 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_16_series

    The GeForce 16 series includes the GTX 1650, 1650 Super, 1660, 1660 Super, 1660 Ti, and a lower-end GTX 1630, which was released later. The GTX 1650 features both a GDDR5 and GDDR6 version. Like the GeForce 20 series, the GeForce 16 series was followed by the GeForce 30 series. The 16 series was the last GPU generation of the GeForce series ...

  4. Turing (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Turing_(microarchitecture)

    Die shot of the TU104 GPU used in RTX 2080 cards Die shot of the TU106 GPU used in RTX 2060 cards Die shot of the TU116 GPU used in GTX 1660 cards. The Turing microarchitecture combines multiple types of specialized processor core, and enables an implementation of limited real-time ray tracing. [4]

  5. Nvidia NVENC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVENC

    Nvidia NVENC. Nvidia NVENC (short for Nvidia Encoder) [ 1] is a feature in Nvidia graphics cards that performs video encoding, offloading this compute-intensive task from the CPU to a dedicated part of the GPU. It was introduced with the Kepler -based GeForce 600 series in March 2012 (GT 610, GT620 and GT630 is Fermi Architecture). [ 2][ 3]

  6. CUDA - Wikipedia

    en.wikipedia.org/wiki/CUDA

    In computing, CUDA (originally Compute Unified Device Architecture) is a proprietary [ 1] parallel computing platform and application programming interface (API) that allows software to use certain types of graphics processing units (GPUs) for accelerated general-purpose processing, an approach called general-purpose computing on GPUs ( GPGPU ).

  7. Pascal (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Pascal_(microarchitecture)

    Pascal is the codename for a GPU microarchitecture developed by Nvidia, as the successor to the Maxwell architecture. The architecture was first introduced in April 2016 with the release of the Tesla P100 (GP100) on April 5, 2016, and is primarily used in the GeForce 10 series, starting with the GeForce GTX 1080 and GTX 1070 (both using the ...

  8. Free and open-source graphics device driver - Wikipedia

    en.wikipedia.org/wiki/Free_and_open-source...

    A free and open-source graphics device driver is a software stack which controls computer-graphics hardware and supports graphics-rendering application programming interfaces (APIs) and is released under a free and open-source software license. Graphics device drivers are written for specific hardware to work within a specific operating system ...

  9. GeForce - Wikipedia

    en.wikipedia.org/wiki/GeForce

    GeForce Experience is a program containing several tools including Nvidia ShadowPlay. [66] Due to a serious security vulnerability before the March 26, 2019, security update, users of GeForce Experience were vulnerable to remote code execution, denial of service, and privilege escalation attacks. [67]

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