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TensorFlow is a free and open-source software library for machine learning and artificial intelligence. It can be used across a range of tasks but has a particular focus on training and inference of deep neural networks. [3] [4] It was developed by the Google Brain team for Google's internal use in research and production.
This free software had an earlier incarnation, Macsyma. Developed by Massachusetts Institute of Technology in the 1960s, it was maintained by William Schelter from 1982 to 2001. In 1998, Schelter obtained permission to release Maxima as open-source software under the GNU General Public license and the source code was released later that year ...
Website. www .makehumancommunity .org. MakeHuman is a free and open source 3D computer graphics middleware designed for the prototyping of photorealistic humanoids. It is developed by a community of programmers, artists, and academics interested in 3D character modeling .
Krita (/ ˈ k r iː t ə / KREE-tə) [6] is a free and open-source raster graphics editor designed primarily for digital art and 2D animation.Originally created for Linux, the software also runs on Windows, macOS, Haiku, Android, and ChromeOS, and features an OpenGL-accelerated canvas, colour management support, an advanced brush engine, non-destructive layers and masks, group-based layer ...
DeepDream is a computer vision program created by Google engineer Alexander Mordvintsev that uses a convolutional neural network to find and enhance patterns in images via algorithmic pareidolia, thus creating a dream -like appearance reminiscent of a psychedelic experience in the deliberately overprocessed images. [ 1][ 2][ 3] Google's program ...
Pythonis a high-level, general-purpose programming languagethat is popular in artificial intelligence.[1] It has a simple, flexible and easily readable syntax.[2] Its popularity results in a vast ecosystem of libraries, including for deep learning, such as PyTorch, TensorFlow, Keras, Google JAX.
Generative art is a term given to work which stems from concentrating on the processes involved in producing an artwork, usually (although not strictly) automated by the use of a machine or computer, or by using mathematic or pragmatic instructions to define the rules by which such artworks are executed. [20]
Commercial. Free education edition, subscription model Java ATL: Obeo, INRIA Free software community: Cross-platform (Java) Unknown 2020-06-22 (4.2.1) [4] Yes EPL: Java Micro Focus Together: Micro Focus: Cross-platform (Java) Unknown 2008 (v12.6) [5] No Commercial Unknown BOUML: Bruno Pagès Cross-platform 2005-02-26 2021-01-14 No