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  2. Tic-tac-toe - Wikipedia

    en.wikipedia.org/wiki/Tic-tac-toe

    Incidence structure for tic-tac-toe. The game can be generalized to an m,n,k-game, in which two players alternate placing stones of their own color on an m-by-n board with the goal of getting k of their own color in a row. Tic-tac-toe is the 3,3,3-game. [5] Harary's generalized tic-tac-toe is an even broader generalization of tic-tac-toe.

  3. Ultimate tic-tac-toe - Wikipedia

    en.wikipedia.org/wiki/Ultimate_tic-tac-toe

    Ultimate tic-tac-toe (also known as super tic-tac-toe, meta tic-tac-toe or (tic-tac-toe)²[ 1]) is a board game composed of nine tic-tac-toe boards arranged in a 3 Ă— 3 grid. [ 2][ 3] Players take turns playing on the smaller tic-tac-toe boards until one of them wins on the larger board. Compared to traditional tic-tac-toe, strategy in this ...

  4. Tic-tac-toe variants - Wikipedia

    en.wikipedia.org/wiki/Tic-tac-toe_variants

    Tic-tac-toe variants. A complete game of Notakto, a misère variant of the game. Tic-tac-toe is an instance of an m,n,k-game, where two players alternate taking turns on an m × n board until one of them gets k in a row. [ 1] Harary's generalized tic-tac-toe is an even broader generalization. The game can also be generalized as a n d game. [ 2]

  5. How to Win Tic-Tac-Toe: The Strategies You Need to Master - AOL

    www.aol.com/win-tic-tac-toe-strategies-190027489...

    Tic tac toe is a classic game. How to win tic tac toe requires strategic thinking and planning to win the game or force a draw. When you’re the first one up, there is a simple strategy on how to ...

  6. 3D tic-tac-toe - Wikipedia

    en.wikipedia.org/wiki/3D_tic-tac-toe

    3D tic-tac-toe, also known by the trade name Qubic, is an abstract strategy board game, generally for two players. It is similar in concept to traditional tic-tac-toe but is played in a cubical array of cells, usually 4Ă—4Ă—4. Players take turns placing their markers in blank cells in the array. The first player to achieve four of their own ...

  7. Order and Chaos - Wikipedia

    en.wikipedia.org/wiki/Order_and_Chaos

    Order and Chaos is a variant of the game tic-tac-toe on a 6Ă—6 gameboard. It was invented by Stephen Sniderman and introduced by him in Games magazine in 1981. [1] The player Order strives to create a five-in-a-row of either Xs or Os. The opponent Chaos endeavors to prevent this.

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