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  2. Reactive programming - Wikipedia

    en.wikipedia.org/wiki/Reactive_programming

    In computing, reactive programming is a declarative programming paradigm concerned with data streams and the propagation of change. With this paradigm, it is possible to express static (e.g., arrays) or dynamic (e.g., event emitters) data streams with ease, and also communicate that an inferred dependency within the associated execution model exists, which facilitates the automatic propagation ...

  3. Extreme programming - Wikipedia

    en.wikipedia.org/wiki/Extreme_programming

    Extreme programming (XP) is a software development methodology intended to improve software quality and responsiveness to changing customer requirements. As a type of agile software development , [ 1 ] [ 2 ] [ 3 ] it advocates frequent releases in short development cycles, intended to improve productivity and introduce checkpoints at which new ...

  4. Joshua Bloch - Wikipedia

    en.wikipedia.org/wiki/Joshua_Bloch

    Doctoral advisor. Alfred Spector. Joshua J. Bloch (born August 28, 1961) is an American software engineer and a technology author. He led the design and implementation of numerous Java platform features, including the Java Collections Framework, the java.math package, and the assert mechanism. [ 1] He is the author of the programming guide ...

  5. Blockly - Wikipedia

    en.wikipedia.org/wiki/Blockly

    Blockly is a client-side library for the programming language JavaScript for creating block-based visual programming languages (VPLs) and editors. A project of Google, it is free and open-source software released under the Apache License 2.0. [2] It typically runs in a web browser, and visually resembles the language Scratch .

  6. Java (programming language) - Wikipedia

    en.wikipedia.org/wiki/Java_(programming_language)

    Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible. It is a general-purpose programming language intended to let programmers write once, run anywhere ( WORA ), [ 16] meaning that compiled Java code can run on all platforms that support Java without the ...

  7. Futures and promises - Wikipedia

    en.wikipedia.org/wiki/Futures_and_promises

    Futures and promises. In computer science, future, promise, delay, and deferred refer to constructs used for synchronizing program execution in some concurrent programming languages. They describe an object that acts as a proxy for a result that is initially unknown, usually because the computation of its value is not yet complete.

  8. Barrier (computer science) - Wikipedia

    en.wikipedia.org/wiki/Barrier_(computer_science)

    Barrier (computer science) In parallel computing, a barrier is a type of synchronization method. [ 1] A barrier for a group of threads or processes in the source code means any thread/process must stop at this point and cannot proceed until all other threads/processes reach this barrier. [ 2]

  9. List of programming blocks by name - Wikipedia

    en.wikipedia.org/wiki/List_of_programming_blocks...

    List of Disney TV programming blocks; List of programming blocks by Cartoon Network (Philippines) ... Text is available under the Creative Commons Attribution ...