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  2. Universal Transverse Mercator coordinate system - Wikipedia

    en.wikipedia.org/wiki/Universal_Transverse...

    v. t. e. The Universal Transverse Mercator ( UTM) is a map projection system for assigning coordinates to locations on the surface of the Earth. Like the traditional method of latitude and longitude, it is a horizontal position representation, which means it ignores altitude and treats the earth surface as a perfect ellipsoid.

  3. Mercator projection - Wikipedia

    en.wikipedia.org/wiki/Mercator_projection

    Mercator 1569 world map ( Nova et Aucta Orbis Terrae Descriptio ad Usum Navigantium Emendate Accommodata) showing latitudes 66°S to 80°N. The Mercator projection ( / mərˈkeɪtər /) is a conformal cylindrical map projection presented by Flemish geographer and cartographer Gerardus Mercator in 1569. It became the standard map projection for ...

  4. Map projection - Wikipedia

    en.wikipedia.org/wiki/Map_projection

    In cartography, a map projection is any of a broad set of transformations employed to represent the curved two-dimensional surface of a globe on a plane. [ 1][ 2][ 3] In a map projection, coordinates, often expressed as latitude and longitude, of locations from the surface of the globe are transformed to coordinates on a plane. [ 4][ 5 ...

  5. Stereographic map projection - Wikipedia

    en.wikipedia.org/wiki/Stereographic_map_projection

    Stereographic map projection. Stereographic projection of the world north of 30°S. 15° graticule. The stereographic projection with Tissot's indicatrix of deformation. The stereographic projection, also known as the planisphere projection or the azimuthal conformal projection, is a conformal map projection whose use dates back to antiquity.

  6. Polar coordinate system - Wikipedia

    en.wikipedia.org/wiki/Polar_coordinate_system

    In blue, the point (4, 210°). In mathematics, the polar coordinate system is a two-dimensional coordinate system in which each point on a plane is determined by a distance from a reference point and an angle from a reference direction. The reference point (analogous to the origin of a Cartesian coordinate system) is called the pole, and the ...

  7. Spherical coordinate system - Wikipedia

    en.wikipedia.org/wiki/Spherical_coordinate_system

    In mathematics, a spherical coordinate system is a coordinate system for three-dimensional space where the position of a given point in space is specified by three real numbers: the radial distance r along the radial line connecting the point to the fixed point of origin; the polar angle θ between the radial line and a polar axis; and the ...

  8. Geographic coordinate system - Wikipedia

    en.wikipedia.org/wiki/Geographic_coordinate_system

    v. t. e. A geographic coordinate system ( GCS) is a spherical or geodetic coordinate system for measuring and communicating positions directly on Earth as latitude and longitude. [ 1] It is the simplest, oldest and most widely used of the various spatial reference systems that are in use, and forms the basis for most others.

  9. UV mapping - Wikipedia

    en.wikipedia.org/wiki/UV_mapping

    UV texturing is an alternative to projection mapping (e.g., using any pair of the model's X, Y, Z coordinates or any transformation of the position); it only maps into a texture space rather than into the geometric space of the object. The rendering computation uses the UV texture coordinates to determine how to paint the three-dimensional surface.