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  2. Machine learning in video games - Wikipedia

    en.wikipedia.org/.../Machine_learning_in_video_games

    Artificial intelligence and machine learning techniques are used in video games for a wide variety of applications such as non-player character (NPC) control and procedural content generation (PCG). Machine learning is a subset of artificial intelligence that uses historical data to build predictive and analytical models.

  3. Artificial intelligence in video games - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence_in...

    Game playing was an area of research in AI from its inception. One of the first examples of AI is the computerized game of Nim made in 1951 and published in 1952. Despite being advanced technology in the year it was made, 20 years before Pong, the game took the form of a relatively small box and was able to regularly win games even against highly skilled players of the game. [1]

  4. OpenAI Codex - Wikipedia

    en.wikipedia.org/wiki/OpenAI_Codex

    OpenAI Codex is an artificial intelligence model developed by OpenAI. It parses natural language and generates code in response. It powers GitHub Copilot, a programming autocompletion tool for select IDEs, like Visual Studio Code and Neovim. [ 1] Codex is a descendant of OpenAI's GPT-3 model, fine-tuned for use in programming applications.

  5. GitHub Copilot - Wikipedia

    en.wikipedia.org/wiki/GitHub_Copilot

    GitHub Copilot is a code completion tool developed by GitHub and OpenAI that assists users of Visual Studio Code, Visual Studio, Neovim, and JetBrains integrated development environments (IDEs) by autocompleting code. [ 1] Currently available by subscription to individual developers and to businesses, the generative artificial intelligence ...

  6. Applications of artificial intelligence - Wikipedia

    en.wikipedia.org/wiki/Applications_of_artificial...

    Artificial intelligence supported design of aircraft, [ 362] or AIDA, is used to help designers in the process of creating conceptual designs of aircraft. This program allows the designers to focus more on the design itself and less on the design process. The software also allows the user to focus less on the software tools.

  7. Neural network (machine learning) - Wikipedia

    en.wikipedia.org/wiki/Neural_network_(machine...

    v. t. e. In machine learning, a neural network (also artificial neural network or neural net, abbreviated ANN or NN) is a model inspired by the structure and function of biological neural networks in animal brains. [ 1][ 2] An ANN consists of connected units or nodes called artificial neurons, which loosely model the neurons in the brain.

  8. Artificial intelligence - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence

    Artificial intelligence (AI), in its broadest sense, is intelligence exhibited by machines, particularly computer systems.It is a field of research in computer science that develops and studies methods and software that enable machines to perceive their environment and use learning and intelligence to take actions that maximize their chances of achieving defined goals. [1]

  9. General game playing - Wikipedia

    en.wikipedia.org/wiki/General_game_playing

    General game playing ( GGP) is the design of artificial intelligence programs to be able to play more than one game successfully. [ 1][ 2][ 3] For many games like chess, computers are programmed to play these games using a specially designed algorithm, which cannot be transferred to another context. For instance, a chess -playing computer ...