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  2. Carmen Sandiego (video game series) - Wikipedia

    en.wikipedia.org/wiki/Carmen_Sandiego_(video...

    This is a Carmen Sandiego game that was based on the game shows and video games, and "was used as part of a classroom-based customer service training course at Scandinavian Airways Systems (SAS)". [ 8 ] [ 9 ] Games and Learning writes: "The corporate sector...embraced game-based learning early on with games like Where in the World is Carmen ...

  3. Business simulation - Wikipedia

    en.wikipedia.org/wiki/Business_simulation

    Business simulation or corporate simulation is simulation used for business training, education or analysis. It can be scenario -based or numeric -based. Most business simulations are used for business acumen training and development. Learning objectives include: strategic thinking, decision making, problem solving, financial analysis, market ...

  4. Customer relationship management - Wikipedia

    en.wikipedia.org/wiki/Customer_relationship...

    Growing in popularity is the idea of gamifying, or using game design elements and game principles in a non-game environment such as customer service environments. The gamification of customer service environments includes providing elements found in games like rewards and bonus points to customer service representatives as a method of feedback ...

  5. Gamification - Wikipedia

    en.wikipedia.org/wiki/Gamification

    Gamification techniques are intended to leverage people's natural desires for socializing, learning, mastery, competition, achievement, status, self-expression, altruism, or closure, or simply their response to the framing of a situation as game or play. [ 28] Early gamification strategies use rewards for players who accomplish desired tasks or ...

  6. Training simulation - Wikipedia

    en.wikipedia.org/wiki/Training_Simulation

    Training simulation. In business, training simulation [aka Simulation Training] is a virtual medium through which various types of skills can be acquired. [1] Training simulations can be used in a variety of genres; however they are most commonly [2] used in corporate situations to improve business awareness and management skills.

  7. Call centre - Wikipedia

    en.wikipedia.org/wiki/Call_centre

    E-commerce. A call centre ( Commonwealth spelling) or call center ( American spelling; see spelling differences) is a managed capability that can be centralised or remote that is used for receiving or transmitting a large volume of enquiries by telephone. An inbound call centre is operated by a company to administer incoming product or service ...

  8. Chatbot - Wikipedia

    en.wikipedia.org/wiki/Chatbot

    A chatbot (originally chatterbot) [1] is a software application or web interface that is designed to mimic human conversation through text or voice interactions. [2] [3] [4] Modern chatbots are typically online and use generative artificial intelligence systems that are capable of maintaining a conversation with a user in natural language and simulating the way a human would behave as a ...

  9. Business game - Wikipedia

    en.wikipedia.org/wiki/Business_game

    Business game (also called business simulation game) refers to simulation games that are used as an educational tool for teaching business. Business games may be carried out for various business training such as: general management, finance, organizational behavior, human resources, etc. Often, the term "business simulation" is used with the ...