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Animation is a filmmaking technique by which still images are manipulated to create moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Animation has been recognized as an artistic medium, specifically within the entertainment industry.
History of animation. While the history of animation began much earlier, this article is concerned with the development of the medium after the emergence of celluloid film in 1888, as produced for theatrical screenings, television and (non-interactive) home video . Between 1895 and 1920, during the rise of the cinematic industry, several ...
t. e. Modern animation in the United States from the late 1980s to 2004 is frequently referred to as the renaissance age of American animation. [ 1] During this period, many large American entertainment companies reformed and reinvigorated their animation departments, following the dark age, and the United States had an influence on global and ...
Traditional animation (or classical animation, cel animation, or hand-drawn animation) is an animation technique in which each frame is drawn by hand. The technique was the dominant form of animation, until the final few years of the 20th century, when there was a shift to computer animation in the industry, specifically 3D computer animation.
In order to qualify for these lists, films must be "over 40 minutes long and have animation in at least 75% of their running time, or have at least 40 minutes of animation in total". These lists use the American Film Institute , Academy of Motion Picture Arts and Sciences and British Film Institute definitions of a feature film.
A computer-animated film is an animated film that was created using computer software to appear three-dimensional.While traditional 2D animated films are now [when?] made primarily with the help of computers, the technique to render realistic 3D computer graphics (CG) or 3D computer-generated imagery (CGI), is unique to computer animation.
The 12 principles of animation. Toggle The 12 principles of animation subsection. Squash and stretch. Anticipation. Staging. Straight ahead action and pose to pose. In computer animation. Follow through and overlapping action. Slow in and slow out.
Anime is distributed theatrically, through television broadcasts, directly to home media, and over the Internet. In addition to original works, anime are often adaptations of Japanese comics ( manga ), light novels, or video games. It is classified into numerous genres targeting various broad and niche audiences.
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