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API. License. GNU Lesser General Public License. Website. www .pygame .org. Pygame is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language .
Emacs Lisp. JavaScript and some dialects, e.g., JScript. Lua (embedded in many games) OpenCL (extension of C and C++ to use the GPU and parallel extensions of the CPU) OptimJ (extension of Java with language support for writing optimization models and powerful abstractions for bulk data processing) Perl. Pike.
Codelobster, a cross-platform IDE for various languages, including Python. EasyEclipse, an open source IDE for Python and other languages. Eclipse ,with the Pydev plug-in. Eclipse supports many other languages as well. Emacs, with the built-in python-mode. [1] Eric, an IDE for Python and Ruby.
The Computer Language Benchmarks Game site warns against over-generalizing from benchmark data, but contains a large number of micro-benchmarks of reader-contributed code snippets, with an interface that generates various charts and tables comparing specific programming languages and types of tests. [55]
The central component of any game, from a programming standpoint, is the game loop. The game loop allows the game to run smoothly regardless of a user's input or lack thereof. Most traditional software programs respond to user input and do nothing without it. For example, a word processor formats words and text as a user types. If the user ...
Event-driven programming is the dominant paradigm used in graphical user interfaces applications and network servers. In an event-driven application, there is generally an event loop that listens for events and then triggers a callback function when one of those events is detected. Event-driven programs can be written in any programming ...
Python is a multi-paradigm programming language. Object-oriented programming and structured programming are fully supported, and many of their features support functional programming and aspect-oriented programming (including metaprogramming [ 70] and metaobjects ). [ 71] Many other paradigms are supported via extensions, including design by ...
A framework for discrete-event simulation in Java, supporting hybrid event/process models and providing animation in 2D and 3D. JaamSim Java: Library July 7, 2024 (v.2024-05) [17] Apache 2.0: JaamSim is a free, open source discrete-event simulation software. [18] Ocava: Java Library June 7, 2024 Apache 2.0