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  2. Treblecross - Wikipedia

    en.wikipedia.org/wiki/Treblecross

    Treblecross. Treblecross is a degenerate tic-tac toe variant. [1] The game is an octal game, [2] [3] played on a one-dimensional board and both players play using the same piece (an X or a black chip [4] ). [5] [1] [3] Each player on their turn plays a piece in an unoccupied space. The game is won if a player on their turn makes a line of three ...

  3. Notakto - Wikipedia

    en.wikipedia.org/wiki/Notakto

    Notakto is a tic-tac-toe variant, also known as neutral or impartial tic-tac-toe. [ 1][ 2] The game is a combination of the games tic-tac-toe and Nim, [ 1][ 3] played across one or several boards with both of the players playing the same piece (an "X" or cross). The game ends when all the boards contain a three-in-a-row of Xs, [ 4][ 5][ 6] at ...

  4. Tic-tac-toe - Wikipedia

    en.wikipedia.org/wiki/Tic-tac-toe

    Tic-tac-toe (American English), noughts and crosses (Commonwealth English), or Xs and Os (Canadian or Irish English) is a paper-and-pencil game for two players who take turns marking the spaces in a three-by-three grid with X or O. The player who succeeds in placing three of their marks in a horizontal, vertical, or diagonal row is the winner.

  5. Futile game - Wikipedia

    en.wikipedia.org/wiki/Futile_game

    Futile game. In game theory, a futile game is a game that permits a draw or a tie when optimal moves are made by both players. [ 1][ 2] An example of this type of game is the classical form of Tic-tac-toe, [ 3] though not all variants are futile games. The term does not apply to intransitive games, such as iterated prisoner's dilemma or rock ...

  6. OXO (video game) - Wikipedia

    en.wikipedia.org/wiki/OXO_(video_game)

    Genre(s) Puzzle. Mode(s) Single-player. OXOis a video gamedeveloped by A S Douglasin 1952 which simulates a game of noughts and crosses(tic-tac-toe). It was one of the first games developed in the early history of video games. Douglas programmed the game as part of a thesis on human-computer interactionat the University of Cambridge.

  7. How to Win Tic-Tac-Toe: The Strategies You Need to Master - AOL

    www.aol.com/win-tic-tac-toe-strategies-190027489...

    Tic tac toe is a classic game. How to win tic tac toe requires strategic thinking and planning to win the game or force a draw. When you’re the first one up, there is a simple strategy on how to ...

  8. Solved game - Wikipedia

    en.wikipedia.org/wiki/Solved_game

    Trivially solvable. Either player can force the game into a draw. [citation needed] Three musketeers Strongly solved by Johannes Laire in 2009, and weakly solved by Ali Elabridi in 2017. [20] It is a win for the blue pieces (Cardinal Richelieu's men, or, the enemy). [21] Tic-tac-toe Trivially strongly solvable because of the small game tree. [22]

  9. Matchbox Educable Noughts and Crosses Engine - Wikipedia

    en.wikipedia.org/wiki/Matchbox_Educable_Noughts...

    The Matchbox Educable Noughts and Crosses Engine (sometimes called the Machine Educable Noughts and Crosses Engine or MENACE) was a mechanical computer made from 304 matchboxes designed and built by artificial intelligence researcher Donald Michie in 1961. It was designed to play human opponents in games of noughts and crosses (tic-tac-toe) by ...