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  2. Treblecross - Wikipedia

    en.wikipedia.org/wiki/Treblecross

    Treblecross. Treblecross is a degenerate tic-tac toe variant. [1] The game is an octal game, [2] [3] played on a one-dimensional board and both players play using the same piece (an X or a black chip [4] ). [5] [1] [3] Each player on their turn plays a piece in an unoccupied space. The game is won if a player on their turn makes a line of three ...

  3. Shisima - Wikipedia

    en.wikipedia.org/wiki/Shisima

    Shisima. Shisima is a two-player abstract strategy game from Kenya. It is related to tic-tac-toe, and even more so to three men's morris, Nine Holes, Achi, Tant Fant, and Dara, because pieces are moved on the board to create the 3-in-a-row. Unlike those other games, Shisima uses an octagonal board. Shisima means "body of water" in some language ...

  4. WarGames - Wikipedia

    en.wikipedia.org/wiki/WarGames

    Falken and David direct the computer to play tic-tac-toe against itself. This results in a long string of draws, forcing the computer to learn the concept of futility and no-win scenarios. WOPR obtains the launch codes, but before launching, it cycles through all the nuclear war scenarios it has devised, finding that they all result in draws as ...

  5. Notakto - Wikipedia

    en.wikipedia.org/wiki/Notakto

    1-15 minutes. Notakto is a tic-tac-toe variant, also known as neutral or impartial tic-tac-toe. [ 1][ 2] The game is a combination of the games tic-tac-toe and Nim, [ 1][ 3] played across one or several boards with both of the players playing the same piece (an "X" or cross). The game ends when all the boards contain a three-in-a-row of Xs, [ 4 ...

  6. Matchbox Educable Noughts and Crosses Engine - Wikipedia

    en.wikipedia.org/wiki/Matchbox_Educable_Noughts...

    The Matchbox Educable Noughts and Crosses Engine (sometimes called the Machine Educable Noughts and Crosses Engine or MENACE) was a mechanical computer made from 304 matchboxes designed and built by artificial intelligence researcher Donald Michie in 1961. It was designed to play human opponents in games of noughts and crosses (tic-tac-toe) by ...

  7. How to Win Tic-Tac-Toe: The Strategies You Need to Master - AOL

    www.aol.com/win-tic-tac-toe-strategies-190027489...

    Tic tac toe is a classic game. How to win tic tac toe requires strategic thinking and planning to win the game or force a draw. When you’re the first one up, there is a simple strategy on how to ...

  8. Gottlieb - Wikipedia

    en.wikipedia.org/wiki/Gottlieb

    Products. Pinball. Arcade video game. Owner. Columbia Pictures (1976–1984) Gottlieb (formerly D. Gottlieb & Co.) was an American arcade game corporation based in Chicago, Illinois. It is best known for creating a vast line of pinball machines and arcade games (including Q*bert) throughout much of the 20th century.

  9. Futile game - Wikipedia

    en.wikipedia.org/wiki/Futile_game

    Futile game. In game theory, a futile game is a game that permits a draw or a tie when optimal moves are made by both players. [ 1][ 2] An example of this type of game is the classical form of Tic-tac-toe, [ 3] though not all variants are futile games. The term does not apply to intransitive games, such as iterated prisoner's dilemma or rock ...

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