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The neGcon's design was prompted by Namco's desire to accurately replicate the dual-lever controls of their arcade game Cyber Sled on the PlayStation. [1]Examples of racing games that took advantage of the neGcon are the original PlayStation iterations of the Ridge Racer series (Ridge Racer Type 4 also supported the Namco Jogcon), Gran Turismo, Motor Toon Grand Prix, Motor Toon Grand Prix 2 ...
The PlayStation 3 Memory Card Adaptor is a device that allows data to be transferred from PlayStation and PlayStation 2 memory cards to the PlayStation 3's hard disk. The device has a cable that connects to the PS3's USB port on one end, and features a legacy PS2 memory card port on the other end.
The PlayStation Portal's main hardware features include a 8-inch LCD HD screen and "all of the buttons and features of a DualSense controller". It is used to stream from a PlayStation 5 via a Wi-Fi connection using remote play. [20]
The PlayStation Eye is an updated version of the EyeToy USB webcam designed for the PlayStation 3. It does not work with PS2 EyeToy games, but the PS3 does support the PlayStation 2 EyeToy, using its camera and microphone functionalities.
The PlayStation Portable [a] (PSP) is a handheld game console developed and marketed by Sony Computer Entertainment.It was first released in Japan on December 11, 2004, in North America on March 24, 2005, and in PAL regions on September 1, 2005, and is the first handheld installment in the PlayStation line of consoles.
The PlayStation Analog Joystick (SCPH-1110) is Sony's first analog controller for the PlayStation, and is the precursor to the PlayStation Dual Analog Controller.It is often incorrectly [1] referred to as the "Sony Flightstick" (not to be confused with the Flightstick line of joysticks for PlayStation consoles by third-party peripheral manufacturer Hori).
DS4Windows is an open-source software application that allows various PlayStation and Nintendo controllers to be used on Windows PCs up to Windows 11 by emulating a virtual Xbox or DS4 controller. Specifically, this is relevant for DualShock 4, DualShock 3, and DualSense controllers, enabling them to function effectively on PC platforms.
An option featured in many modern PC games and moddable into others in which a game appears fullscreen but is actually running in a maximized window. Since the game does not take full control of the output device, it confers benefits such as seamless task switching and automatic vertical synchronization. boss