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People playing an arcade game. An arcade cabinet, also known as an arcade machine or a coin-op cabinet or coin-op machine, is the housing within which an arcade game 's electronic hardware resides. Most cabinets designed since the mid-1980s conform to the Japanese Amusement Machine Manufacturers Association (JAMMA) wiring standard. [1]
Articles, news, strategy, and reviews of video games and associated consoles. GameFan (formerly Diehard GameFan) 1992 2000 United States DieHard Gamers Club (1992–1996) Metropolis Media (1996–1998) Shinno Media (1999–2000) Video game news –focus on Anime and RPG games, Dave Halverson first video game publication GameNOW: 2001 2004
Google Scholar is a freely accessible web search engine that indexes the full text or metadata of scholarly literature across an array of publishing formats and disciplines. . Released in beta in November 2004, the Google Scholar index includes peer-reviewed online academic journals and books, conference papers, theses and dissertations, preprints, abstracts, technical reports, and other ...
An Iranian index of academic journals and access to full text or metadata Free Scientific Information Database: SCIndeks - Serbian Citation Index: Multidisciplinary: 80,000 A bibliographic database, a national citation index, an Open Access full-text journal repository and an electronic publishing platform. Articles from >230 journals. Free
Launched. 2003. Current status. Online. The Directory of Open Access Journals ( DOAJ) is a website that hosts a community-curated list of open access journals, maintained by Infrastructure Services for Open Access (IS4OA). [1] It was launched in 2003 with 300 open access journals.
Development. v. t. e. Video game journalism (or video game criticism) is a branch of journalism concerned with the reporting and discussion of video games, typically based on a core "reveal–preview–review" cycle. With the prevalence and rise of independent media online, online publications and blogs have grown.
T. TheJournalish. Categories: Academic journals by country of publication. Academic journals of Indonesia. Science and technology in Indonesia.
Games and learning. Games and learning is a field of education research that studies what is learned by playing video games, and how the design principles, data and communities of video game play can be used to develop new learning environments. Video games create new social and cultural worlds – worlds that help people learn by integrating ...