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  2. Graph theory - Wikipedia

    en.wikipedia.org/wiki/Graph_theory

    A drawing of a graph. In mathematics, graph theory is the study of graphs, which are mathematical structures used to model pairwise relations between objects. A graph in this context is made up of vertices (also called nodes or points) which are connected by edges (also called arcs, links or lines ).

  3. Seven Bridges of Königsberg - Wikipedia

    en.wikipedia.org/wiki/Seven_Bridges_of_Königsberg

    The resulting mathematical structure is a graph. → → Since only the connection information is relevant, the shape of pictorial representations of a graph may be distorted in any way, without changing the graph itself. Only the number of edges (possibly zero) between each pair of nodes is significant.

  4. List of NP-complete problems - Wikipedia

    en.wikipedia.org/wiki/List_of_NP-complete_problems

    The problem for graphs is NP-complete if the edge lengths are assumed integers. The problem for points on the plane is NP-complete with the discretized Euclidean metric and rectilinear metric. The problem is known to be NP-hard with the (non-discretized) Euclidean metric. [ 3]: ND22, ND23. Vehicle routing problem.

  5. Algebraic graph theory - Wikipedia

    en.wikipedia.org/wiki/Algebraic_graph_theory

    Algebraic graph theory is a branch of mathematics in which algebraic methods are applied to problems about graphs. This is in contrast to geometric, combinatoric, or algorithmic approaches. There are three main branches of algebraic graph theory, involving the use of linear algebra, the use of group theory, and the study of graph invariants .

  6. List of graph theory topics - Wikipedia

    en.wikipedia.org/wiki/List_of_graph_theory_topics

    Total graph. Tree (graph theory). Trellis (graph) Turán graph. Ultrahomogeneous graph. Vertex-transitive graph. Visibility graph. Museum guard problem. Wheel graph.

  7. Blossom algorithm - Wikipedia

    en.wikipedia.org/wiki/Blossom_algorithm

    In graph theory, the blossom algorithm is an algorithm for constructing maximum matchings on graphs. The algorithm was developed by Jack Edmonds in 1961, [1] and published in 1965. [2] Given a general graph G = (V, E), the algorithm finds a matching M such that each vertex in V is incident with at most one edge in M and |M| is maximized.

  8. Graph coloring - Wikipedia

    en.wikipedia.org/wiki/Graph_coloring

    Graph coloring. A proper vertex coloring of the Petersen graph with 3 colors, the minimum number possible. In graph theory, graph coloring is a special case of graph labeling; it is an assignment of labels traditionally called "colors" to elements of a graph subject to certain constraints. In its simplest form, it is a way of coloring the ...

  9. Graph isomorphism - Wikipedia

    en.wikipedia.org/wiki/Graph_isomorphism

    Graph isomorphism. In graph theory, an isomorphism of graphs G and H is a bijection between the vertex sets of G and H. such that any two vertices u and v of G are adjacent in G if and only if and are adjacent in H. This kind of bijection is commonly described as "edge-preserving bijection", in accordance with the general notion of isomorphism ...