Housing Watch Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. File:Tictactoe-X.svg - Wikipedia

    en.wikipedia.org/wiki/File:Tictactoe-X.svg

    File:Tictactoe-X.svg. Size of this PNG preview of this SVG file: 512 × 512 pixels. Other resolutions: 240 × 240 pixels | 480 × 480 pixels | 768 × 768 pixels | 1,024 × 1,024 pixels | 2,048 × 2,048 pixels. This is a file from the Wikimedia Commons. Information from its description page there is shown below.

  3. Tic-tac-toe - Wikipedia

    en.wikipedia.org/wiki/Tic-tac-toe

    Tic-tac-toe (American English), noughts and crosses (Commonwealth English), or Xs and Os (Canadian or Irish English) is a paper-and-pencil game for two players who take turns marking the spaces in a three-by-three grid with X or O. The player who succeeds in placing three of their marks in a horizontal, vertical, or diagonal row is the winner.

  4. Tic-Tac-Dough - Wikipedia

    en.wikipedia.org/wiki/Tic-Tac-Dough

    Tic-Tac-Dough is an American television game show based on the paper-and-pencil game of tic-tac-toe. Contestants answer trivia questions to put up their respective symbol, X or O, on a tic-tac-toe board. Three versions were produced: the initial 1956–59 run on NBC, a 1978–86 run initially on CBS and then in syndication, and a syndicated run ...

  5. Tic-tac-toe variants - Wikipedia

    en.wikipedia.org/wiki/Tic-tac-toe_variants

    Tic-tac-toe variants. A complete game of Notakto, a misère variant of the game. Tic-tac-toe is an instance of an m,n,k-game, where two players alternate taking turns on an m × n board until one of them gets k in a row. [ 1] Harary's generalized tic-tac-toe is an even broader generalization. The game can also be generalized as a n d game. [ 2]

  6. Matchbox Educable Noughts and Crosses Engine - Wikipedia

    en.wikipedia.org/wiki/Matchbox_Educable_Noughts...

    The Matchbox Educable Noughts and Crosses Engine (sometimes called the Machine Educable Noughts and Crosses Engine or MENACE) was a mechanical computer made from 304 matchboxes designed and built by artificial intelligence researcher Donald Michie in 1961. It was designed to play human opponents in games of noughts and crosses (tic-tac-toe) by ...

  7. Breadth-first search - Wikipedia

    en.wikipedia.org/wiki/Breadth-first_search

    Top part of Tic-tac-toe game tree. Breadth-first search ( BFS) is an algorithm for searching a tree data structure for a node that satisfies a given property. It starts at the tree root and explores all nodes at the present depth prior to moving on to the nodes at the next depth level. Extra memory, usually a queue, is needed to keep track of ...

  8. Category:Tic-tac-toe variants - Wikipedia

    en.wikipedia.org/wiki/Category:Tic-tac-toe_variants

    This is the category for all variants of the game tic-tac-toe. The main article for this category is Tic-tac-toe variants.

  9. Solved game - Wikipedia

    en.wikipedia.org/wiki/Solved_game

    Perfect play. In game theory, perfect play is the behavior or strategy of a player that leads to the best possible outcome for that player regardless of the response by the opponent. Perfect play for a game is known when the game is solved. [ 1] Based on the rules of a game, every possible final position can be evaluated (as a win, loss or draw).