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  2. Rotation of axes in two dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_of_axes_in_two...

    A point P has coordinates (x, y) with respect to the original system and coordinates (x′, y′) with respect to the new system. In the new coordinate system, the point P will appear to have been rotated in the opposite direction, that is, clockwise through the angle . A rotation of axes in more than two dimensions is defined similarly.

  3. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    Appearance. In linear algebra, a rotation matrix is a transformation matrix that is used to perform a rotation in Euclidean space. For example, using the convention below, the matrix. rotates points in the xy plane counterclockwise through an angle θ about the origin of a two-dimensional Cartesian coordinate system.

  4. Transformation matrix - Wikipedia

    en.wikipedia.org/wiki/Transformation_matrix

    Transformation matrix. In linear algebra, linear transformations can be represented by matrices. If is a linear transformation mapping to and is a column vector with entries, then. for some matrix , called the transformation matrix of . [citation needed] Note that has rows and columns, whereas the transformation is from to .

  5. Axis–angle representation - Wikipedia

    en.wikipedia.org/wiki/Axis–angle_representation

    The angle θ and axis unit vector e define a rotation, concisely represented by the rotation vector θe.. In mathematics, the axis–angle representation parameterizes a rotation in a three-dimensional Euclidean space by two quantities: a unit vector e indicating the direction (geometry) of an axis of rotation, and an angle of rotation θ describing the magnitude and sense (e.g., clockwise) of ...

  6. Quaternions and spatial rotation - Wikipedia

    en.wikipedia.org/wiki/Quaternions_and_spatial...

    A rotation can be represented by a unit-length quaternion q = (w, r →) with scalar (real) part w and vector (imaginary) part r →. The rotation can be applied to a 3D vector v → via the formula = + (+). This requires only 15 multiplications and 15 additions to evaluate (or 18 multiplications and 12 additions if the factor of 2 is done via ...

  7. Right-hand rule - Wikipedia

    en.wikipedia.org/wiki/Right-hand_rule

    Right-hand rule. In mathematics and physics, the right-hand rule is a convention and a mnemonic, utilized to define the orientation of axes in three-dimensional space and to determine the direction of the cross product of two vectors, as well as to establish the direction of the force on a current-carrying conductor in a magnetic field.

  8. Rotation formalisms in three dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_formalisms_in...

    In geometry, various formalisms exist to express a rotation in three dimensions as a mathematical transformation. In physics, this concept is applied to classical mechanics where rotational (or angular) kinematics is the science of quantitative description of a purely rotational motion. The orientation of an object at a given instant is ...

  9. Spherical coordinate system - Wikipedia

    en.wikipedia.org/wiki/Spherical_coordinate_system

    In mathematics, a spherical coordinate system is a coordinate system for three-dimensional space where the position of a given point in space is specified by three numbers, ( r, θ, φ ): the radial distance of the radial line r connecting the point to the fixed point of origin (which is located on a fixed polar axis, or zenith direction axis ...