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Turbo C++ is a discontinued C++ compiler and integrated development environment originally from Borland. It was designed as a home and hobbyist counterpart for Borland C++. As the developer focused more on professional programming tools, later Turbo C++ products were made as scaled down versions of its professional compilers.
Turbo C. Turbo C is a discontinued integrated development environment (IDE) and compiler for the C programming language from Borland. First introduced in 1987, it was noted for its integrated development environment, small size, fast compile speed, comprehensive manuals and low price. In May 1990, Borland replaced Turbo C with Turbo C++.
Watcom C/C++ (currently Open Watcom C/C++) is an integrated development environment (IDE) product from Watcom International Corporation for the C, C++, and Fortran programming languages. Watcom C/C++ was a commercial product until it was discontinued, then released under the Sybase Open Watcom Public License as Open Watcom C/C++.
MS-DOS, OS/2, Microsoft Windows. Type. IDE. License. Proprietary software. Borland C++ was a C and C++ IDE ( integrated development environment) released by Borland for MS-DOS and Microsoft Windows. It was the successor to Turbo C++ and included a better debugger, the Turbo Debugger, which was written in protected mode DOS.
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The Standard Template Library ( STL) is a software library originally designed by Alexander Stepanov for the C++ programming language that influenced many parts of the C++ Standard Library. It provides four components called algorithms, containers, functions, and iterators. [1]
Mingw-w64. Mingw-w64 is a free and open-source suite of developments tools that generate Portable Executable (PE) binaries for Microsoft Windows. It was forked in 2005–2010 from MinGW ( Minimalist GNU for Windows ). Mingw-w64 includes a port of the GNU Compiler Collection (GCC), GNU Binutils for Windows ( assembler, linker, archive manager ...
C++ has enumeration types that are directly inherited from C's and work mostly like these, except that an enumeration is a real type in C++, giving added compile-time checking. Also (as with structs), the C++ enum keyword is combined with a typedef, so that instead of naming the type enum name, simply name it name.