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  2. Turn-by-turn navigation - Wikipedia

    en.wikipedia.org/wiki/Turn-by-turn_navigation

    Turn-by-turn navigation is a feature of some satellite navigation devices where directions for a selected route are continually presented to the user in the form of spoken or visual instructions. [1] The system keeps the user up-to-date about the best route to the destination, and is often updated according to changing factors such as traffic ...

  3. Shortest path problem - Wikipedia

    en.wikipedia.org/wiki/Shortest_path_problem

    In graph theory, the shortest path problem is the problem of finding a path between two vertices (or nodes) in a graph such that the sum of the weights of its constituent edges is minimized. The problem of finding the shortest path between two intersections on a road map may be modeled as a special case of the shortest path problem in graphs ...

  4. List of NP-complete problems - Wikipedia

    en.wikipedia.org/wiki/List_of_NP-complete_problems

    The problem for graphs is NP-complete if the edge lengths are assumed integers. The problem for points on the plane is NP-complete with the discretized Euclidean metric and rectilinear metric. The problem is known to be NP-hard with the (non-discretized) Euclidean metric. [ 3]: ND22, ND23. Vehicle routing problem.

  5. Graphical model - Wikipedia

    en.wikipedia.org/wiki/Graphical_model

    e. A graphical model or probabilistic graphical model ( PGM) or structured probabilistic model is a probabilistic model for which a graph expresses the conditional dependence structure between random variables. They are commonly used in probability theory, statistics —particularly Bayesian statistics —and machine learning .

  6. Graph theory - Wikipedia

    en.wikipedia.org/wiki/Graph_theory

    A drawing of a graph. In mathematics, graph theory is the study of graphs, which are mathematical structures used to model pairwise relations between objects. A graph in this context is made up of vertices (also called nodes or points) which are connected by edges (also called arcs, links or lines ).

  7. Plot (graphics) - Wikipedia

    en.wikipedia.org/wiki/Plot_(graphics)

    Plot (graphics) A plot is a graphical technique for representing a data set, usually as a graph showing the relationship between two or more variables. The plot can be drawn by hand or by a computer. In the past, sometimes mechanical or electronic plotters were used.

  8. Statistical graphics - Wikipedia

    en.wikipedia.org/wiki/Statistical_graphics

    Graphical statistical methods have four objectives: [ 2] The exploration of the content of a data set. The use to find structure in data. Checking assumptions in statistical models. Communicate the results of an analysis. If one is not using statistical graphics, then one is forfeiting insight into one or more aspects of the underlying ...

  9. Path (graph theory) - Wikipedia

    en.wikipedia.org/wiki/Path_(graph_theory)

    Path (graph theory) A three-dimensional hypercube graph showing a Hamiltonian path in red, and a longest induced path in bold black. In graph theory, a path in a graph is a finite or infinite sequence of edges which joins a sequence of vertices which, by most definitions, are all distinct (and since the vertices are distinct, so are the edges).

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