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  2. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    See also. 0–9. 1CC. Abbreviation of one-credit completion or one-coin clear. To complete an arcade (or arcade-style) game without using continues. [ 1] 1-up. An object that gives the player an extra life (or attempt) in games where the player has a limited number of chances to complete a game or level. [ 2]

  3. Tutorial (video games) - Wikipedia

    en.wikipedia.org/wiki/Tutorial_(video_games)

    Tutorial (video games) In the context of video game design, a tutorial is any tool that teaches player or non-player characters [ 1] the rules, control interface, and mechanics of the game. Some tutorials are integrated into the game, while others are completely separate and optional. Games can have both of these at once, offering a basic ...

  4. Tetris - Wikipedia

    en.wikipedia.org/wiki/Tetris

    Tetris (Russian: Тетрис[ a]) is a Soviet (now Russian) puzzle video game created on June 6th, 1984 on the Electronika 60 by Alexey Pajitnov, a Soviet software engineer. [ 1] It has been published by several companies on more than 65 platforms, setting a Guinness world record for the most ported game. After a significant period of ...

  5. Video game walkthrough - Wikipedia

    en.wikipedia.org/wiki/Video_game_walkthrough

    Video games. A video game walkthrough is a guide aimed towards improving a player's skill within a particular video game and often designed to assist players in completing either an entire video game or specific elements. Walkthroughs may alternatively be set up as a playthrough, where players record themselves playing through a game and upload ...

  6. Gameplay - Wikipedia

    en.wikipedia.org/wiki/Gameplay

    t. e. Look up gameplay in Wiktionary, the free dictionary. Gameplay is the specific way in which players interact with a game, [ 1][ 2] and in particular with video games. [ 3][ 4] Gameplay is the pattern defined through the game rules, [ 2][ 5] connection between player and the game, [ 6] challenges [ 7] and overcoming them, [ 8] and player's ...

  7. 2048 (video game) - Wikipedia

    en.wikipedia.org/wiki/2048_(video_game)

    2048. (video game) 2048 is a single-player sliding tile puzzle video game written by Italian web developer Gabriele Cirulli and published on GitHub. [ 2] The objective of the game is to slide numbered tiles on a grid to combine them to create a tile with the number 2048; however, one can continue to play the game after reaching the goal ...

  8. Video game - Wikipedia

    en.wikipedia.org/wiki/Video_game

    A video game [a], also known as a computer game or just a game, is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld ...

  9. Game mechanics - Wikipedia

    en.wikipedia.org/wiki/Game_mechanics

    Game mechanics. In tabletop games and video games, game mechanics are the rules or ludemes that govern and guide the player's actions, as well as the game's response to them. A rule is an instruction on how to play, a ludeme is an element of play like the L-shaped move of the knight in chess. A game's mechanics thus effectively specify how the ...