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  2. Colossal Cave Adventure - Wikipedia

    en.wikipedia.org/wiki/Colossal_Cave_Adventure

    Mode (s) Single-player. Colossal Cave Adventure (also known as Adventure or ADVENT) is a text-based adventure game, released in 1976 by developer Will Crowther for the PDP-10 mainframe computer. It was expanded upon in 1977 by Don Woods. In the game, the player explores a cave system rumored to be filled with treasure and gold.

  3. Don Woods (programmer) - Wikipedia

    en.wikipedia.org/wiki/Don_Woods_(programmer)

    Don Woods in 2010. Donald R. Woods (born April 30, 1954) is an American hacker and computer programmer. He is best known for his role in the development of the Colossal Cave Adventure game.

  4. Zork - Wikipedia

    en.wikipedia.org/wiki/Zork

    Zork is a text adventure game first released in 1977 by developers Tim Anderson, Marc Blank, Bruce Daniels, and Dave Lebling for the PDP-10 mainframe computer.The original developers and others, as the company Infocom, expanded and split the game into three titles—Zork I: The Great Underground Empire, Zork II: The Wizard of Frobozz, and Zork III: The Dungeon Master—which were released ...

  5. William Crowther (programmer) - Wikipedia

    en.wikipedia.org/wiki/William_Crowther_(programmer)

    Patricia Crowther (until 1976), Nancy S. Crowther (married 1980-present) William Crowther (born 1936) is an American computer programmer, caver, and rock climber. He is the co-creator of Colossal Cave Adventure from 1975 onward, a seminal computer game that influenced the first decade of video game design and inspired the text adventure game ...

  6. Roberta Williams - Wikipedia

    en.wikipedia.org/wiki/Roberta_Williams

    Roberta Williams. Roberta Lynn Williams ( née Heuer; born February 16, 1953) [ 1][ 2] is an American video game designer and writer, who co-founded Sierra On-Line with her husband, game developer Ken Williams. In 1980, her first game, Mystery House, became a modest commercial success; it is credited as the first graphic adventure game.

  7. Patricia Crowther (caver) - Wikipedia

    en.wikipedia.org/wiki/Patricia_Crowther_(caver)

    Later that year, William would go on to create Colossal Cave Adventure, one of the first examples of interactive fiction, based on his caving experiences with Pat in the Mammoth Cave system as a way to connect with his daughters after the divorce. Pat first encountered the game at a Boston meeting of the Cave Research Foundation in 1976 or 1977 ...

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