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Lua (/ ˈ l uː ə / LOO-ə; from Portuguese: lua meaning moon) is a lightweight, high-level, multi-paradigm programming language designed mainly for embedded use in applications. [3] Lua is cross-platform software , since the interpreter of compiled bytecode is written in ANSI C , [ 4 ] and Lua has a relatively simple C application programming ...
Other uses. Other applications using Lua include: 3DMLW plugin uses Lua scripting for animating 3D and handling different events. Adobe Photoshop Lightroom uses Lua for its user interface. Aerospike Database uses Lua as its internal scripting language for its 'UDF' (User Defined Function) capabilities, similar to procedures.
Overview. [] Lua is a programming language implemented on Wikipedia with some substantial restrictions via Scribunto. Its purpose is to allow you to process the data which is available on Wikipedia content pages to allow various sorts of customized display of information. The most important help file is the MediaWiki Scribunto Lua reference ...
Guile. Emacs Lisp. JavaScript and some dialects, e.g., JScript. Lua (embedded in many games) OpenCL (extension of C and C++ to use the GPU and parallel extensions of the CPU) OptimJ (extension of Java with language support for writing optimization models and powerful abstractions for bulk data processing) Perl.
Champions of Regnum. Chocolatier (video game) Chocolatier 2: Secret Ingredients. Chocolatier: Decadence by Design. Civilization V. Civilization VI. Command: Modern Air Naval Operations. Company of Heroes (video game) Cortex Command.
Lua (programming language)-scriptable game engines (1 C, 16 P) Pages in category "Lua (programming language)-scriptable software" The following 53 pages are in this category, out of 53 total.
Main page: Wikipedia:Guide to Scribbling. Here are some short points about Lua, for those who already know other computer programming languages and how to program. They focus mainly upon what you might find different in Lua. Lua is dynamically typed.
Roberto Ierusalimschy ( Brazilian Portuguese: [ʁoˈbɛʁtu jeɾuzaˈlĩski]; born 21 May 1960) is a Brazilian computer scientist, known for creating the Lua programming language. He holds a PhD in Computer Science from the Pontifical Catholic University of Rio de Janeiro where he has an appointment as a full professor of informatics.