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  2. Angular velocity - Wikipedia

    en.wikipedia.org/wiki/Angular_velocity

    Classical mechanics. In physics, angular velocity (symbol ω or , the lowercase Greek letter omega ), also known as angular frequency vector, [1] is a pseudovector representation of how the angular position or orientation of an object changes with time, i.e. how quickly an object rotates (spins or revolves) around an axis of rotation and how ...

  3. Dijkstra's algorithm - Wikipedia

    en.wikipedia.org/wiki/Dijkstra's_algorithm

    Dijkstra's algorithm ( / ˈdaɪkstrəz / DYKE-strəz) is an algorithm for finding the shortest paths between nodes in a weighted graph, which may represent, for example, road networks. It was conceived by computer scientist Edsger W. Dijkstra in 1956 and published three years later. [4] [5] [6] Dijkstra's algorithm finds the shortest path from ...

  4. Velocity - Wikipedia

    en.wikipedia.org/wiki/Velocity

    Category. v. t. e. Velocity is the speed in combination with the direction of motion of an object. Velocity is a fundamental concept in kinematics, the branch of classical mechanics that describes the motion of bodies. Velocity is a physical vector quantity: both magnitude and direction are needed to define it.

  5. Clockwise - Wikipedia

    en.wikipedia.org/wiki/Clockwise

    Clockwise. Two-dimensional rotation can occur in two possible directions or senses of rotation. Clockwise motion (abbreviated CW) proceeds in the same direction as a clock 's hands relative to the observer: from the top to the right, then down and then to the left, and back up to the top. The opposite sense of rotation or revolution is (in ...

  6. Rotation (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Rotation_(mathematics)

    Rotation of an object in two dimensions around a point O. Rotation in mathematics is a concept originating in geometry. Any rotation is a motion of a certain space that preserves at least one point. It can describe, for example, the motion of a rigid body around a fixed point. Rotation can have a sign (as in the sign of an angle ): a clockwise ...

  7. Rotation of axes in two dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_of_axes_in_two...

    In mathematics, a rotation of axes in two dimensions is a mapping from an xy - Cartesian coordinate system to an x′y′ -Cartesian coordinate system in which the origin is kept fixed and the x′ and y′ axes are obtained by rotating the x and y axes counterclockwise through an angle . A point P has coordinates ( x, y) with respect to the ...

  8. Web Mercator projection - Wikipedia

    en.wikipedia.org/wiki/Web_Mercator_projection

    Web Mercator, Google Web Mercator, Spherical Mercator, WGS 84 Web Mercator [1] or WGS 84/Pseudo-Mercator is a variant of the Mercator map projection and is the de facto standard for Web mapping applications. It rose to prominence when Google Maps adopted it in 2005. [2] It is used by virtually all major online map providers, including Google ...

  9. Rotational frequency - Wikipedia

    en.wikipedia.org/wiki/Rotational_frequency

    Rotational frequency, also known as rotational speed or rate of rotation (symbols ν, lowercase Greek nu, and also n), is the frequency of rotation of an object around an axis. Its SI unit is the reciprocal seconds (s −1 ); other common units of measurement include the hertz (Hz), cycles per second (cps), and revolutions per minute (rpm).