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  2. Bulletstorm - Wikipedia

    en.wikipedia.org/wiki/Bulletstorm

    Bulletstorm is a 2011 first-person shooter game developed by People Can Fly and Epic Games and published by Electronic Arts (EA). The video game is distinguished by its system of rewarding players with "skillpoints" for performing increasingly creative kills. Bulletstorm does not have any competitive multiplayer modes, preferring instead to ...

  3. Point Blank (video game series) - Wikipedia

    en.wikipedia.org/wiki/Point_Blank_(video_game...

    Point Blank, known as Gun Bullet (ガンバレット, Gan Baretto), or Gunvari (ガンバリ, Ganbari) in Japan, is a series of light gun shooter games developed by Namco for the arcade, PlayStation and Nintendo DS; the trilogy was first released in arcade in 1994 and was later ported onto the PlayStation. Point Blank DS was released in 2006 ...

  4. Let the Bullets Fly - Wikipedia

    en.wikipedia.org/wiki/Let_the_Bullets_Fly

    Let the Bullets Fly [2] is a 2010 Chinese action comedy film written and directed by Jiang Wen, based on a story by Ma Shitu. [3] The film is set in Sichuan during the 1920s when the bandit Zhang (Jiang Wen) descends upon a town posing as its new governor. The film also stars Chow Yun-fat, Ge You, Carina Lau, Chen Kun and Zhou Yun .

  5. List of light-gun games - Wikipedia

    en.wikipedia.org/wiki/List_of_light-gun_games

    This is a list of light-gun games, video games that use a non-fixed gun controller, organized by the arcade, video game console or home computer system that they were made available for. Ports of light-gun games which do not support a light gun (e.g. the Sega Saturn version of Corpse Killer ) are not included in this list.

  6. Sabot (firearms) - Wikipedia

    en.wikipedia.org/wiki/Sabot_(firearms)

    Sabot (firearms) APFSDS long rod penetrator separating from "double-ramp" sabot. [ 1] Diagram showing the operation of a discarding " spindle -shaped" sabot on an APDS-projectile. A sabot ( UK: / sæˈboʊ, ˈsæboʊ /, US: / ˈseɪboʊ /) is a supportive device used in firearm / artillery ammunitions to fit/patch around a projectile, such as a ...

  7. Physics of firearms - Wikipedia

    en.wikipedia.org/wiki/Physics_of_firearms

    Physics of firearms. From the viewpoint of physics ( dynamics, to be exact), a firearm, as for most weapons, is a system for delivering maximum destructive energy to the target with minimum delivery of energy on the shooter. [citation needed] The momentum delivered to the target, however, cannot be any more than that (due to recoil) on the shooter.

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